Dialogue is important in a lot of games.

Its main purpose is to tell stories or provide you with instructions to follow.

Here are the open-world video games with the best dialogue!

The Awesome Adventures Of Captain Spirit and Life is Strange Remastered Collection.

Some games, however, place extra importance on dialogue.

It isn’t just something you hear or read; it’s a significant part of gameplay.

This makes it feel like you’re battling with the characters you’re talking to.

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Here is a collection of these types of games.

This means exploring crime scenes, finding evidence, and piecing things together.

Talking to suspects and witnesses is also key to any investigation.

Official Art Of Red Dead Redemption 2 Featuring Arthur, Final Fantasy 16 Featuring Clive, And Persona 5 Royal Featuring Joker

However, they won’t always be straight shooters.

They will sometimes attempt to lie to you.

Succeeding in these moments is important to be able to solve the investigation.

Featured image containing screenshots from Phoenix Wright Ace Attorney, Sherlock Holmes Crimes and Punishments, and L.A. Noire.

The sword-fighting system in this game is completely powered by insults.

Each insult has a perfect response.

Things like this are why The Secret of Monkey Island remains one ofthe funniest games ever.

Alex from Life is Strange True Colors, Geralt from Witcher 3, Astarion from Baldur’s Gate 3

In the first game, she is an ally to the protagonist, Max Caulfield.

Unlike Max, Chloe doesn’t have a special skill to rewind time.

She does, however, have the gift of gab.

Sherlock Holmes Crimes And Punishments screenshot of Sherlock talking to witness near temples.

This is shown in the Backtalk gameplay mechanic, which triggers during some conversations.

If you acquire enough points, you win the exchange.

5Disco Elysium

Disco Elysium is a deep and complex RPG thatdoesn’t contain traditional combat.

Secret Of Monkey Island screenshot of sword fighting training.

That doesn’t mean that things are always upbeat and wholesome in this title.

After all, the game revolves around a murder mystery that you’re investigating.

During your investigation, you get into various conversations with people.

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Also, throwing a punch is sometimes part of a dialogue option.

This is the closest thing the game has to combat.

4Griftlands

Griftlands is a roguelike deck-building game that includes turn-based combat.

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Yet, even though the title already has combat, dialogue still feels like a battle.

Not every conversation feels that way, but the negotiations certainly do.

They also play out like a turn-based skirmish where you use cards to deal blows to your opponent.

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At the start of the game, he arrives on an island where a secret society is meeting.

These are like verbal boss battles where you oughta grab the correct dialogue options to continue.

This is because you don’t play as a gangster or criminal.

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Instead, you’re an L.A. detective in the 1940s.

So, you have to investigate a slew of crimes.

Along the way, you converse with plenty of suspects and witnesses.

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This is because you play as a defense attorney in this visual novel game.

In multiple separate cases, you must attempt to defend the primary suspect.

The main way you do this is by cross-examining witnesses.

Life Is Strange Before The Storm screenshot of Chloe and Rachel Amber listening to music together.

This means asking them questions and picking up any lies or inconsistencies in their stories.

It really feels like a battle against the opposition lawyer and, sometimes, the witnesses themselves.

These video games are especially verbose and sesquipedalian, but indubitably entertaining as a result.

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Cops meet with the workers in Disco Elysium.

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The Evil Eye card is drawn during Sal’s social encounter with Enit.

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The Council screenshot of a bunch of characters, sitting above candles.

Detective Cole Phelps questioning a witness in LA Noire.

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A close-up of Phoenix sweating in court in Phoenix Wright: Ace Attorney.

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