Age of Mythology has been something of a go-to since my childhood.

My father introduced me to the world of strategy games with the second Age of Empires.

Mythology just strikes something deep within me, lights a spark, gets the blood pumping.

The Villager Priority system in Age of Mythology Retold.

Its just more interesting and engaging than its plainer cousins.

Forget the Romans; give me the Greeks.

Some totally new additions include two twists to original mechanics.

Arkantos during the tutorial in Age of Mythology Retold.

Most important is the fact that god powers can now be cast more than once per game.

Retold also has a bevy of wonderful accessibility options added that were introduced in other Age of Empires games.

Im no competitive expert, but the balancing does feel like the biggest change overall in Retold.

A victory screen in Age of Mythology Retold.

The biggest balance change for me seems to be the removal of the Hunting Dogs technology.

The graphics have seen significant improvements, making the pantheon dreamier than ever.

Pegasi are majestic creatures, Leviathans are supremely terrifying, and Wadjets are far more than limp snakes now.

mixcollage-04-dec-2024-10-39-pm-5598.jpg

Cranking the difficulty up a bit made for a far more even playing field.

The same can be said for the same difficulty in Skirmish mode.

Trust me, and go for Moderate or harder if you want to actually play a game.

Triple-A Games

The Mythic Age - FH Hop Tox Raid TC Rush Strats.

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Played on PC

Age of Mythology: Retold