Trees, machines, weird mysteries, we got freaky fantasies that all need some explaining in Night Springs!
Diner Walkthrough
The episode begins with Rose (or just the Fan) working at her diner.
After completing all those tasks,one customer will ask for literary recommendations.
Rose will remember she hasa book by her favourite writer in the back.
Go down the back hallway and kick off the room to the right.
He’s in trouble and needs your help.
These two guns areslightly better versions of the guns from the base game, specifically the shotgun.
Herhealing items are better,too, as her pills heal her to full health no matter what.
Reaching the door and activating it will reveal it is locked before Rose kicks the wooden door open.
Boatyard Walkthrough
Walking in the boatyard, you will run intoa man near a motorcycle.
Theconversation choices don’t affect the outcome, as this is the antagonist of this story: Bad Boy.
He will leaveafter talking to Rose andrelease his army of hatersto fight anyone who stops him.
The rifle is just too slow and only useful to shoot down the haters that throw knives at you.
Cabin Walkthrough
Eventually, you will reacha small cabin along the coastof Night Springs.
Bad Boy taunts Rose, which requires the player togo upstairs and search for her writer.
He isn’t there, as the Bad Boy leads her back outside.
Heading outside,you oughta go to the beach.
At the beach, Bad Boy will offer some more conversation that will eventually lead to more fighting.
House Walkthrough And Boss Fight
This isthe boss fight of the episode, against Bad Boy.
He willteleport across the parking lot,shooting heart-shaped projectilesthat move slow and knock Rose down if they hit.
He also shootswide ground attacksthat hit like a truck.
The damage is significant from either attack, but thoseprojectile hearts can be shot down.
He embraces Rose, offers a cheesy moment of love before the credits roll and the episode ends.
Luckily, we have the solutions for you.