The Windscale fire occurred in Cumbria, North West England, 1957.
This is where it differs from Fallout greatly.
As Fisher puts it, the Fallouts American Dream backdrop gives the games tongue-in-cheek optimism.
The quarantine zone in Atomfall, however, certainly isnt trying to inspire its citizens.
Yet there was humour to be found when playing through the early parts of the game.
Fisher laughs, but says this is all in aid of worldbuilding.
We wanted to verify there was that typical Britishness to some of those set pieces, he says.
But you come at it as an outsider, and it helps you question how sane are these people?
Because they’ve been here for a long time, maybe they’ve gone a bit pickled.
So really, that was it.
It was a reference point for the idea of a densely concentrated RPG adventure experience.
[…] It’s a totally relevant point of reference, but only one of many.
Fisher adds that Atomfalls runtime is in the ballpark of 20 hours, putting it significantly under New Vegas.
No, it came quite late, he tells me.
What if we just let them kill everyone?
And you know, they might close routes to themselves, but that’s fine.
That’s valid for their play style.
Of course, this isnt just something you could patch in.
After this was decided, the team had to double-check Atomfalls story didnt fall apart without NPCs.
If youve killed everyone, this might be your only guide in the game.
In any case, this is certainly much more than British Fallout.
Your Rating
Your comment has not been saved