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Avowedis a wonderful little game so far.
You know the ones.
All because of a random ruin I wandered into because I didnt care about the main narrative.
Id go as far as describing Avowed as some sort of medieval Mirrors Edge at times.
Im always jumping about the place and clambering up cliff sides and rooftops.
Outside instanced caves and dungeons, the wider world design of Avowed leans into this philosophy.
As far as I can tell, Avoweds whole world is walkable.
If this unfolds in a big cave filled with colourful mushrooms, thats just an added bonus.
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