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Im enjoyingAvowedso far.
It feels like an old-school RPG with proper side quests and a vaguely interesting main story.
You know, likeFallout: New Vegasor something.
Avowed lets me roleplay this pretty well, which is impressive.
get a full understanding of the wider context in which our small story takes place.
Hack And Slash
Now Im not saying the combat in Avowed is bad.
On the contrary, I quite enjoy it.
So whats the problem?
The problem is that the combat doesnt make sense.
Take your average horde of Xaurip in the opening hours.
Therell be one Fighter in their number, and probably a Priest, too.
Then anywhere between two and five regular little guys.
Theyre quite cute really, when theyre not trying to kill you.
These fights take it out of you.
Scranning an entire salmon during a fight isnt beneath me, either.
I bet it tastes better than some mystery concoction.
I want to reiterate: I like this.
Its challenging, a steep learning curve.
Theyre chaotic, but true to the narrative of the wilds.
I dont want to breeze through fights like Im some kind of godlike creature.
Wait… You know what I mean.
Big Bads?
More Like Bad Bigs
But then you get to the boss fights.
The first is a scripted fight against a bear under the malaise of Dreamscourge.
Its a sad fight, to be honest, as this poor creature is clearly suffering.
But its also an easy fight.
I appreciate Avoweds commitment to the colourful fungus of the Dreamscourge.
It really brightens up what can so often be a dull, grey genre.
1v1, I can take a fungal bear.
Its easier to manage your stamina and essence when you dont have to worry about multiple opponents.
But this fight isnt 1v1.
It makes for a narratively excellent but mechanically underwhelming fight against what should be the most difficult enemy yet.
Before you know it, youre overwhelmed and youve perished in the caves beneath Dawnshore.
Or perhaps Avowed will eschew my expectations and somehow create a difficult 2v1 scrap.
In the opening hours of the game, Avowed presents a difficulty dichotomy.
Combat is only tricky if youre fighting a horde of enemies.
Avowed looks fine, but the art of its loading screens and flashbacks is so much more vibrant.