Here’s how to build one.

Depending on your subclass, you’re able to sneakily take out targets with ease.

One subclass is the arcane trickster, and they specialize both stealth and casting spells.

Three different rogue characters in Baldur’s gate 3

Rogues enjoyincreased damage output when they launchsneak attacks, which require that they be atan advantage against their target.

8

Level 2wizard spellsare unlocked.

9

Gain Magical Ambush: While hidden, targets will have adisadvantage on saving throws against your spells.

Split image of a Wood Elf Rogue and a Duergar Rogue in Baldur’s Gate 3

Gain 1enchantment or illusion wizard spell.

10

Total level 2 spell slots:3

11

Gain 1wizard spell.

To meet these conditions, thewood elf, drow, or deep gnomewould make excellent choices.

Baldur’s Gate 3 an equipped arcane trickster rogue

Race

Useful Features

Wood Elf

Mask of the wildgives wood elvesproficiency in stealth.

Fleet of footis a great feature because it gives anadditional 1.5m to the wood elves' movement speed.

Darkvisionwill remove any disadvantage for being in the dark,up to 12m.

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Drow

Proficiency in hand crossbowsis useful when making a drow a rogue.

Superior darkvisionallows drows to disregard any disavantage in the dark,up to 24m.

Deep Gnome

Deep gnomes also enjoysuperior darkvision.

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Stone camouflagegives deep gnomes anadvantage on stealth checks.

These are bothDexterity skills, which a rogue is proficient in.

Dexterity willincrease your armour class and initiative.

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This is also important for improving yourattack rolls using ranged and finesse weapons.

Spell:Colour Spray- this canblind creatures near you, giving you an advantage on attack rolls.

Feat:ability improvement (+2 intelligence)- increase your intelligence to improve your spellcasting ability.

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5

Replace spell: switch out Sleep forLongstrider.

Replace spell: switch outColour Spray forMisty Step.

You start with 3 duplicates, and thislasts for 10 turns.

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Replace spell: switch out Misty Step forMelf’s Acid Arrow.

It’ll also imposedisadvantage on attack rolls for undead targets.

Feat:war caster- this is an important feat that willimprove your concentration on spells.

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Spell:Blur- this imposes targets withdisadvantage on attack rolls against you.

12

Feat:ability improvement

When choosing between Dexterity and Intelligence,consider the rest of your party composition.

You should also pick weapons thatscale off their Dexterity, and weapons that favourhiding in the shadows.

A rogue next to a built assassin rogue

Act 1: This can be received as a reward for completing the Defeat the Duergar Intruders quest.

Gloves:Daredevil Gloves

Doom Lobber: +1 to spell attack rolls.

Daredevil Proximity: toggleable ability where ranged spell attacks become melee spell attacks when next to a target.

Triple-A Games

Act 1: This can be purchased from A’jak’nir Jeera at Creche Y’llek.

Gain spell: Misty Step

Act 1: This can be looted from Nere’s body in the Grymforge.

Act 2: This can be looted from The Warden in the Moonrise Towers Prison.

Baldur’s Gate 3

Ring 1:Caustic Band

Malefic Excretion: weapon attacks deal +2 acid damage.

Act 1: This can be purchased from Derryth Bonecloak in the Myconid Colony.

Ring 2:Crusher’s Ring

Movement speed +3m.

Shadow Blade: using this weapon grants an advantage on attack rolls against lightly or heavily obscured targets.

You also gain 10 temporary hit points.

Act 2: This can be purchased from Dammon in Last Light Inn.

Act 1: This can be purchased from Roah Moonglow in the Shattered Sanctum.

Act 2: This can be looted from a chest in the Gauntlet of Shar.

Act 3: This can be purchased from Mystic Carrion in Philgrave’s Mansion.

Armour: Elegant Studded Armour

14 armour class + Dexterity Modifier

Ambusher: +2 bonus to initiative rolls.

Gain advantage on stealth checks.

Gain Shield spell - grants immunity toMagic Missileand armour class +5.

This effect can stack.

Act 3: This can be purchased from Sticky Dondo in the Guildhall.

Gloves:Glade Stalker Gloves

Seldom Caught Unaware: +1 bonus to initiative rolls.

Skullduggery Attack: Sneak attack deals +1d4 force damage.

Act 3: This can be purchased from Exxvikyap in Rivington General.

Act 2: This can be looted from Malus Thorm’s body in the House of Healing.

Optional Ring Upgrade: Burnished Ring

Gain spell Paralyzing Ray - paralyzes target for 2 turns.

Act 3: This can be looted from the Spectator guarding Hope’s Prison in the House of Hope.

Sweet Bloodletting: possibly inflict bleeding when hitting a creature with this weapon while hiding or invisible.

Act 3: This can be looted from Cazador’s body in Cazador’s Dungeon.

Redvein Savagery: When you make an attack with advantage, the target takes an additional 7 piercing damage.

Act 3: This can looted from Orin’s body in the Temple of Bhaal.