Its not a lot, but with some clever setup, its more than enough.

Things are a little different in Baldur’s Gate 3.

And your summoned minions are no more resilient than the minions summoned by any other wizard.

22-Baldur’s Gate 3 Best Conjuration Wizard Build copy

You’ll also summon creatures to help out in combat and take advantage of a few concentration-based Conjuration spells.

Constitutionis yournext most importantability score.

Another 16 here gives you a decent hit point buffer.

Shadowheart holding the Spea of Night above her head while dark power arcs behind her.

Wisdom,Charisma, andStrength can largely be ignored.

This will save you gold in the long run, and conjuration spell scrolls are fairly easy to find.

Baldur’s Gate 3 could handle a little more romance, right?

Baldur’s Gate 3 Conjuration Wizard

Below we have thepotential races ranked best to worst.

Half-Elf

All the benefits of human and elf in one place.

Elf

Go high elfand you get afree cantrip.

Baldur’s Gate 3 Conjuration Wizard Stats

Gowood elfand you getfaster movementandStealth proficiency.

Both haveDarkvision,Perceptionproficiency,advantage against being charmed,andimmunity to sleep.

Drow

Drow provides several spells, includingFaerie Fire,Dancing Lights, andDarkness.

Baldur’s Gate 3 Conjuration Wizard Spells

You also have the samecharm and sleep advantagesas regular elves,Perception proficiency, andsuper Darkvision.

The weapon proficiencies aren’t particularly helpful.

All three haveadvantage on Intelligence, Wisdom, and Charisma saving throws, which can be very helpful.

Baldur’s Gate 3 Conjuration Wizard Casting Cloud of Daggers

Halfling

Halfling Luckhelps avoid critical failures, but it’s not a guarantee of success.

Bravery providesadvantage against being Frightened, and then you have your choice ofadvantage on Stealth rollsor against being poisoned.

N/A

Armor

Amulet

The Protecty Sparkswall

+1 to spell save DC.

Alfira, Jaheira, and Dammon from Baldur’s Gate Three.

Gain +1 to AC and all saving throws so long as you have Lightning Charges.

Gloves

Ring #1

The Sparkle Hands

Successful unarmed attacks gain two Lightning Charges.

When imbued with Lightning Charges, attacks against metal constructs or enemies wearing metal armor have advantage.

Baldur’s Gate 3 Conjuration Wizard and the Gang

The Sparkswall

Gain lighting resistance.

you’re free to’t be electrocuted.

Boots

Ring #2

The Watersparkers

Standing in water electrifies it.

split image showing Karlach, the netherbrain, and astarion in Baldur’s Gate 3

If you start your turn on an electrified surface, gain three Lightning Charges.

Cast Thunderwave at level one once per short rest.

Main-Hand Melee Weapon

Off-Hand Melee Weapon

Mourning Frost

1d6 + 1 bludgeoning damage + 1d4 cold damage.

Baldur’s Gate 3 Conjuration Wizard Combat

Add +1 to all cold damage dealt.

Cold damage has a chance to inflict chilled condition.

Cast Ray of Frost as a cantrip.

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Safeguard Shield(if proficient)

+2 AC, +1 to all saving throws.

Your early game build will attempt to buff your cold and lightning damage with the help ofLightning ChargesandMourning Frost.

Lightning Charges add lightning to your spell damage, which will be doubled when the opponent is wet.

18-Baldur’s Gate 3 How To Get Into Reithwin Tollhouse’s Seized Inventory

The only way of charging Lightning Charges is withThe Watersparkers, so make a run at stand in puddles.

You canuse the Spellsparkler quarterstaff before you find Mourning Frost tomake it easier to generate Lightning Charges.

Mourning Frostadds to your cold damage and will be your main conduit for inflicting the chilled condition.

Baldur’s Gate 3 Conjuration Wizard Casting Misty Step

To get the frozen condition, your opponent must bechilled firstandthen become wet.

So remember to deal cold damage with a spell before casting Create Water for Mourning Frost to freeze targets.

There are a couple of different ways to get into the Reithwin Tollhouse.

20-Baldur’s Gate 3 Where To Find All Legendary Items

Robe of the Weave

+2 to AC.

+1 to spell save DC and spell attack rolls.

Whenever you succeed in a saving throw against a spell, regain 1d6 hit points.

Triple-A Games

Spellcrux Amulet

Replenish an expended spell slot as a bonus action once per long rest.

Quickspell Gloves

Cantrips that require an action cost a bonus action instead once per short rest.

Shifting Corpus Ring

Cast Invisibility and Blur once per long rest.

Baldur’s Gate 3

Helldusk Boots

You cannot be forcibly moved.

When you fail a saving throw, use your reaction to succeed once per long rest.

Ring of Absolute Force

Markoheshkir

1d6 +2 bludgeoning damage.

+1 to spell save DC and spell attack rolls.

Cast one spell without using a spell slot once per long rest.

Cast Kereska’s Favour once per short rest.

Ketheric’s Shield(if proficient)

+2 AC, +1 to spell save DC and spell attack rolls.

Advantage on Dexterity saving throws.

Darkfire Shortbow(if proficient)

1d6 + 2 piercing, gain resistance to fire and cold damage.

Cast Haste at level three once per long rest.

If you went human or half-elf,Ketheric’s Shieldbumps that up to +5.

Markoheshkirprovides yet more spell attack and spell save DC, but the real draw here isKereska’s Favour.

Its lightning version also brings back Lightning Charges and additional lightning damage.

Darkfire Shortbowis only there for fire resistance, cold resistance, and free Haste.

On your second turn, blast the target with Chain Lightning or Cone of Cold.

Dive into Baldur’s Gate 3’s treasure trove of gear.