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Builds inBaldur’s Gate 3can get complicated quickly.
Learn all you gotta know to play an Oath Of The Ancients Paladin in Baldur’s Gate 3!
However, there’s asecond (much better) classthat often goes unnoticed by builds:the Half-Orc.
Two Words:Savage Attacks.
Wisdom and Charisma are interchangeable at 12 and 14in whichever you prefer for your style.
If this character is the one doing most of the talking, Charisma should be prioritized.
If not, increasing your Wisdom will increase your Spell Save DC for Ensnaring Strike.
As a Ranger, yourfirst major choice will be in your starting feats.
If you choose something else that deviates from the list above, don’t fret.
Also gives +1 to Saving Throws against spells and +1 to Constitution Saving Throws.
Found inside the vault ofthe Silent Libraryin the Gauntlet of Shar.
Sarevok’s Horned Helmet
3
Reduce Critical Hit requirement by 1 (effect is stackable).
You cannot be Frightened or afflicted with other emotion-altering status conditions.
Gain +1 to Constitution Saving Throws.
Reward looted fromdefeating Sarevok at the Murder Tribunal.
Armor
Spidersilk Armour
1
AC 12 + Dexterity modifier.
Gain +1 bonus to Stealth checks.
Gain Advantage on Constitution Saving Throws.
Yuan-Ti Scale Mail
Add your Dexterity modifier to this armour (AC = 15 + modifier).
No Disadvantage on Stealth rolls.
Gain +1 to initiative.
Sold by Quartermaster Talli at Last Light Inn.
Armour of Agility
Add your Dexterity modifier to this armour (AC = 17 + modifier).
No Disadvantage on Stealth rolls.
Gain +2 to all Saving Throws.
Sold by Gloomy Fentonson at Stormshore Armoury.
Gauntlets
Gloves of Archery
Ranged weapon attacks deal an additional +2 damage.
Sold by Grat the Trader at the Goblin Camp.
Legacy of the Masters
Gain +2 to all attack and damage rolls with weapons.
Gain +1 to Strength Saving Throws.
Sold by Dammon at the Forge of the Nine in the Lower City.
Boots
Disintegrating Nightwalkers
Gain free cast ofMisty Stepand cannot slip.
Wearer cannot be Enwebbed, Ensnared, or Entangled.
Drop bydefeating Nere in Grymforge.
Cape
Shade-Slayer Cloak
Reduce Critical Hit requirement by 1 (effect is stackable).
Sold by Sticky Dondo at the Guild Hall, Lower City Sewers.
Inside a chest in the Inquisitor’s Chamber at Rosymorn Monastery Creche Y’llek.
Killer’s Sweetheart
After killing an enemy, your next weapon attack is a guaranteed Critical Hit.
Can be used once per Long Rest.
Loot from mirrored enemy of the protagonist inthe Self-Same Trialin the Gauntlet of Shar.
Ring #2
Caustic Band
Deal 2 Acid damage with each weapon attack you make.
Sold by Derryth at the Myconid Colony.
Loot item fromdefeating Malus Thormin the House of Healing.
Melee Hand Weapon #1
Sword of Life Stealing
1d6 + 2 Piercing damage.
Deal an additional d10 Necrotic damage and gain 10 temporary HP when dealing a Critical Hit.
Sold by Dammon at Last Light Inn.
Blood Thirst
1d4 + 2 piercing damage.
Lower Critical Hit requirement by 1 (effect is stackable).
When striking with this weapon, enemy gains Vulnerability to Piercing damage.
Loot fromdefeating Orin the Red.
Melee Hand Weapon #2
Knife of the Undermountain King
1d6 + 2 Piercing damage.
Reduce Critical Hit requirement by 1 (effect is stackable).
If rolling a 1 or 2 to hit, reroll the die and take the higher number.
Gain Advantage on attacks made on Obscured targets.
Sold by or looted from A’jak’nir Jeera (Quartermistress) in Creche Y’llek.
(Conditional) Melee Hand Weapon #2
Sussur Dagger
1d4 + 1 Piercing damage.
Silences opponent for 1 turn after a successful hit.
Crafted in Blighted Village aftergathering Sussur Bark.
Ranged Weapon (Pre-Act 3)
Bow of the Banshee
1d6 + 1 Piercing damage.
Possibly inflict Frightened on a struck enemy.
Gain +1d4 to your hit and damage on Frightened enemy.
Sold by Corsair Greymoon in Grymforge.
Ranged Weapon
The Dead Shot
1d8 + 2 Piercing damage.
Lower required Critical Hit by 1 (stacking effect).
Double proficiency bonus when attacking with this weapon unless you have Disadvantage.
Sold by Fytz the Firecracker in Lower City.
The armour itself is optimized to ensure that no penalties against your Stealth occur while maximizing Armour Class potential.
In weapons, this build has a large range of options.
After is the Blood Thirst weapon, applying Vulnerability to enemies for Piercing damage.
The Sussur Dagger is a rarely-used optional replacement during fights with several (or dangerous) spellcasters.
This frees Gontr Mael for another character who needs it more.
Dead Shot also lowers your Critical Hit rate further,even when you’re not actively using the bow.
Adaptable to melee and ranged combat, this build will likely be a key part of any battle.
That brings the total of attacks on Turn One to six or seven attacks.
This is the kind of build you might solo Baldur’s Gate 3 with - a boss killer.
This guide details everything you’ll need to build a powerful Storm sorcerer in BG3.