Show those folks just how Unstoppable they really are.
In essence, this is a point of no return.
Blade of Frontiers -Find The Way To Ansur
Starting this quest naturally is no longer impossiblewithout Duke Ravengard.
You will also not be able to speak with Philomeen or buy Bumpnagel’s wares.
It is not known to be possible to save Duke Ravengard in this manner.
Fighting him will result in his death despite Non-Lethal Damage being toggled on.
Similarly, the same will happen if you free all Iron Throne prisoners.
Avenge The Ironhandswas a heavily bugged quest in versions of Baldur’s Gate 3 pre-Patch 5.
The Ironhand’s hideout isin the cliffside just southeast of the South Span Crossing.
It isa cavenestled in a narrow crevice.
As you enter, the Ironhands should welcome you in if Wulbren has been saved.
Barcus may also appear here if you finished his questline in Act Two and received the Brilliant Retort.
We recommend speaking with Bumpnagel.
He has powerful unarmed strike gauntlets, but also, more importantly, Arrows of Aberration.
you’ve got the option to jump down from this corner to reach it.
There is one Steel Watcher patrolling this area.
If you have not completed the Iron Throne, the Gondians will be working.
You need tospeak to Zanner Toobinin the Security Office on the east side of the foundry.
As you get close enough, dialogue will automatically trigger before leading intoa combat scenario.
Fighting the overseers, there will bedetonation devices that spawn when each one is killed.
They detonate after one round.
Toturn them off,you must pass aDC5 Arcana checkfor the first time and none after.
We recommend youtake the stairsas it will position you better for the fight to come.
You get nothing for saving them all, butthey are a big help in this fight.
We recommenddefeating the humanoid enemies first.
When all enemies in this room are defeated, you cancheck the corpses.
The corpse ofHahns Riveshasthe Control Level Keyyou need to progress.
When you’re ready,enter the door on the north sideto theControl Centre Antechamber.
Magic Resistance
Advantage on Saving Throws against spells and magical effects.
Perfect Sentry
The titan cannot be Surprised.
Defensive Protocol: Bulwark
Titan takes its Unyielding state.
Repair Matrix (Unyielding Form)
The titan regains 3d8HP at the start of its turn.
Main Hand Attack
+10 to hit.
Repelling Protocol
Repel creatures within 10m.
On the next turn, the missiles fire and deal 20d6 Fire damage.
These missiles ignore Resistance and Immunity to Fire damage.
There are also three Hellfire Watchersin this room.One is an archerwith the ability to use Debilitating Shot.
We highly recommendusing strong Lightning magicon these constructs andfocusing on them first before the Steel Watcher Titan.
Using spells likeChain LightningorLightning Boltis best for defeating them quickly.
When the Hellfire Watchers are dealt with, you canfocus on the Titan.
At half health, when the second phase is reached, theTitan will take its Bulwark Form.
More concerning, it willbegin firing Hellfire Missilesat your party members.
The Titan can useRepelling Protocolto push you back.
To avoid this, move in any direction away from the Titan except toward the Hellfire Missile targets.
Continue laying into the Titan until it is defeated,prioritizing Lightning damage.
With its low Dexterity and limited movement, you’ll make work of it in decent time.
After its defeat, double-check youloot its remainsbefore speaking to Toobin or interacting with the Neurocitor’s control panel.
The Titan carries anInfernal Ironand the Legendary bow:Gontr Mael.
Gontr Mael
Legendary bow,+3 enchantment.
Shines with light in a radius of 6m (Gontr Mael: Glowing).
Promised Victory:On a hit, inflictGuiding Bolton the target on a failed Wisdom save.
Celestial Haste:Gain 5 turns of Haste and suffer no Lethargic condition when status ends.
The dialogue does not change regardless either.
Knocking on the Devil’s home.