They are a suspicious crew that is part of Karlachs recruitment questline and the exploration of the toll house.
She’s rough, tough, and in desperate need of a hug.
Given that this likely includes you, knowing how to handle them and their multiple quest outcomes is critical.
There are several ways to obtain this information.
Speaking with the dead refugee before starting dialogue will make Anders hostile towards your party as the dialogue develops.
Karlach’s eternal rage makes her a valuable ally in any party.
Turn her into the ultimate Barbarian with these builds.
Although Anders is the head honcho, Cyrel and Trynn can be spoken to as well.
Once the quest is accepted, there will be a marker to help lead you to Karlach.
It is still possible to make Anders hostile, even after you have taken Karlachs head.
confirm you hand her head over right away to keep him on your side.
Otherwise, check that youdefend the paladins through your dialogue optionsand tell Karlach to stand down.
Siding with Karlach provides many more tangible rewardsthan siding with the paladins.
Through her questline you will, ultimately, receive more rewards than killing her provides.
Various party members will gain approval or Inspiration for fighting the paladins, butnotfor siding with them.
What happens to Karlach at the end of BG3?
Here’s every possible ending for your favorite companion.
Will you let her die or send her back to Avernus?