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There are many colorful characters inBaldur’s Gate 3and plenty of refugees to go around.
While it’s being sorted, some refugees take shelter in Arfur Gregorio’s home.
He’s not happy about it, and he’s going to make it your problem.
Here’s how to squeeze through those crevices and burrow holes you stumble across in Baldur’s Gate 3.
Within this quest, you have the opportunity to align yourself with the refugees once more.
Collecting donations for the refugees sounds like a wholesome idea, but nefarious plans are put into action.
Or are you stuck looking for Arfur Gregorio?
We’ve also given this guide more links to other helpful BG3 topics.
It’s directlyat the foot of the pathyou take from the Shadow-Cursed lands.
You’ll recognize him by his brightly-colored clothes and loud personality.
He’sshouting at the refugeeswho are squatting in his home.
If you convince Arfur to go elsewhere, he begrudgingly goes, butsomething makes him uneasy.
you could undercut the Guild byoffering your services to Arfur at half-price or for free.
You caninvestigate the houseregardless of your decision, but the main goal is tohead straight back into the workshoparea.
In the workshop, you’llnotice a hatchthat’s locked.
Using your stealthiest character,pick the lockon the hatch and slip into Arfur’s basement.
The place isloaded with fireworks trapsat every turn.
You’ll need todisarm the trapsandreach the other endof the room.
Look around, andyou’ll find a noteabout adonation of teddy bears.
You canuseSpeak with Animalsto talk to the pig in the barn.
If you prefer stealth,head up the cliffalong the side of the barn.
You canjump onto the roofand enter from there.
You might suffer fall damage, but it willprevent you from being caughtbreaking into the barn.
Feather Fallisahelpfulritual spell to help prevent any fall damage.
You’ll have todisarm the trapsbefore you touch the toys,or they’ll explode.
You cansubmit to arrest or explain what happened.
When you explain what happened, Manip Nestor needs extra convincing.
You canpersuade him however you like, prompting him to double-check the other donations just in case.
In the meantime, he tasks you withconfronting the man responsiblefor this.
You justhave to find him.
He’s in the showroom to the leftwhere the drow are.
Speak to him to catch him off guard.
He’llbribe you to leavehim alone, but you canpress for more information.
If you push him hard enough, he’ll reveal thatit all starts with the fireworks shop.
They provide thepackets of smoke powder, and that’s all he knows.
He’ll eventell you the passwordto get in.
Alternatively, you’ve got the option to threaten to have him arrested or killed.
Otherwise, Arfur will simply flee and promiseyou’ll never see himagain.
Investigate The Fireworks Shop
Head intothe Lower Cityto find the Felogyr’s Fireworks.
You canuse the passwordArfur gave you to accessthe second floor.
You’ll need to make your way to the top floor.
Talk with Avery about Gortash.
That leaves you withone option to address the quest.
Tostop the operation, you’ll have tokill everyone inside the building.
Luckily, there’s an easy way to do this since you’re in a fireworks shop.
Carefully position your characters away from the blast anduse fire arrowsto attack the barrels of powder.
Fire-based spells and cantrips likeFireballandFire Boltwill work as well.
This willtake out most of the enemieson the upper floors, leaving you to deal with what’s left.
The Flaming Fist soldiersandSteel Watcheroutside the shopwill also become hostileduring the battle.
Be prepared to take them down quickly, or your party members are in for a difficult battle.
Once the enemies are dealt with, the quest concludes.
Therefugees are safe,and the exploding toys are no longer in production.
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