Imagine four legendary heroes, each with unique powers.

This dungeon-crawler can be a tough experience without some useful tips.

Check out our recommendations before you jump into Cryptmaster.

A dungeon room with columns, and on the right side, there is a portrait of a necromancer named ‘Cryptmaster’ in Cryptmaster

Then, he will ask how you are feeling.

After answering these questions,proceed towards the light.

You will find yourself in a dungeon.

A large eye sentry on a door, preventing the player from entering. Surrounded by ancient looking columns and stone walls.

After moving forward a bit, you will encounter a name gate.

After writing all the names, proceed straight ahead and you willcome across the first chestin the game.

fire up the chest by typingCHEST.

The party is standing in front of the name gate in Cryptmaster.

Each time you encounter a chest or a box, Cryptmaster will inspect it for you.

Based on what Cryptmaster says, you will have to guess the contents of the chest.

These boxes contain the names of skills or spells your characters once knew but have forgotten.

The party is standing in front of a chest in Cryptmaster.

it’s possible for you to unlock them by opening more chests or making correct guesses.

At the end of this guide, we have listed the words that your party can learn.

The answer to the first chest is HELMET.

The party arrives a room that contains two chests in Cryptmaster.

After taking the chest, proceed straight to the right and launch the wooden door.

In this new open room, thechest on the left contains RAT, and thechest on theright contains BOOK.

After identifying the items in these chests, leave the room and go to the wooden door ahead.

The party encounters a frog-like enemy in Cryptmaster.

After passing through the next wooden door, you will encounter the first enemy in the game.

Battles are quite simple.

Remember that your heroes are not immortal even if they are dead.

The party is standing next to a ravine in Cryptmaster.

Eachheros health can be seen in the black name blocksto the right of their picture.

The health of all characters except JORO is three.

After defeating the monsters, some letters will drop from them.

The party is waiting on a wooden platform and there is a ‘Danger’ sign in front of them in Cryptmaster.

Alternatively, you could proceed along the path on the left side of the pit.

Exit through the wooden door.

Behind the monster,you will see a box.The answer to this box is ARROW.

The party is speaking with Agda  in Cryptmaster.

In the corridor-like part of the room, go straight ahead and fight the enemy.

After defeating it,go to the ALTAR marked on the room map.

Interact with this altar by typing STATUE.

The party finds the Soulstone in Cryptmaster.

The answer to this chest is MAP.

Now, go to the corridor-like part of the room and proceed right.

Here, you willencounter a lizard-like enemydifferent from the other monsters.

The party finds a bug named Deathwing in Cryptmaster.

During the fight, you will not be able to use skills containing the letter B.

After defeating the monster, go straight ahead and pass through the door tofind the Soulstone.

Remember that after the Crypt, the skills you use in the subsequent chapters will consume Soul per letter.

The Eyestone stops the party in Cryptmaster.

you could gain Soul by typing the names of the insects you see on the walls.

Especially in the room where you typed JUMP, there are three different insects.

The password for this chest is COIN.

The part is standing next to a ladder that helps them to reach Chapter Two in Cryptmaster.

Finally, it’s time to face the EYESTONE.

First, it will ask if you are dead.

After passing the EYESTONE, proceed through the door behind it.

Three party members learn skills in Cryptmaster.

In this room, there are some insects on the walls that you’re able to collect.

After collecting them,approach the Ladder and pop in CLIMB.

While climbing up, Cryptmaster will ask if you want to go to the surface.

Cards from the card game Whatever in Cryptmaster

Then he will ask what you want to do on the surface.

Give him some answers, and thusyou will complete the chapterand reach the second chapter, Bonehouses.

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Cryptmaster