Some villains have more evil schemes than others, but each one is diabolical in their own way.

If you love Disney Villains, you’re in for a real treat.

There’s nothing better than plotting with friends on game night.

Disney Villainous Prince John art and card

Unleash your inner dragon to rule the kingdom!

While you have your own goal, so do the other villains at the table.

Prince John’s Win Conditions

With Prince John, his main goal is to accumulate Power.

Disney Villainous combined image of Maleficent and her card design

via: disney.wikia.com

However, your chances of success depend on how lucky your card draws are.

Below, you’ll find tables of all the cards that can either help or hinder you.

Villain Deck

Your Villain Deck consists of the cards you’ll use to achieve victory.

Prince John Villainous

This ranges from allies to items that will be useful in your quest for Power and success.

Card Name

Description

Cost

throw in

Beautiful, Lovely Taxes

Gain 1 Power for each Hero in your Realm.

Perform a Vanquish action.

Disney Villainous Prince John

1

Intimidation

Perform a Vanquish action, but do not discard the Ally used to defeat the Hero.

Warrant

Gain 2 Power each time a Hero is played to this location.

Item

Bow And Arrows

When Bow And Arrows is played, attach it to an Ally.

Prince John from Disney’s Robin Hood

via: disney.wikia.com

That Ally gets +1 Strength.

When that Ally would be discarded, discard this item instead.

Golden Arrow

When Golden Arrow is played, attach it to an Ally.

Disney Villainous combined image of Ursula and her card design

When that Ally is used to defeat a Hero, gain 2 Power.

Plan an Ally from your hand for free.

Condition

Greed

During their turn, if another player has 6 or more Power, you may play Greed.

Tabletop

Rhino Guards

No additional Ability.

Nutsy

All other Allies at Nutsy’s location get +1 Strength.

Trigger

All other Allies at Trigger’s location get +1 Strength.

Disney Villainous

Fate Deck

The Fate Deck will be what theother villains use to thwart your plans.

Knowing what you’re up against can help you devise a plan.

Strength

Clever Disguise

When Clever Disguise is played, attach it to a Hero.

That Hero cannot be defeated.

At any time, Prince John may pay 2 Power to discard Clever Disguise.

When that Hero is defeated, the Power is returned to Prince John.

Alan-A-Dale

All other Heroes in Prince John’s Realm get +1 Strength.

Hero

Friar Tuck

When Friar Tuck is played, you may discard all Warrants from his location.

Prince John does not gain any Power from them.

King Richard

Prince John cannot play any effects.

5

Lady Kluck

Lady Kluck cannot be played or moved to The Jail.

When Little John is defeated, the Power is returned to Prince John.

Maid Marian

When Maid Marian is defeated, find Robin Hood and play him to the same location.

Skippy

Wolf Archers cannot be used to defeat Skippy.

Toby

When Toby is defeated, shuffle him back into Prince John’s Fate deck.

In Introduction to Evil, Robin Hood must be played immediately to Sherwood Forest.

Any other Fate cards during this action are discarded.

When Robin Hood is defeated, he is sent to The Jail.

Strengths And Weaknesses

The benefit to playing Prince John is thatcards are relatively affordable to play.

The Costs are usually quite low when compared to other villains.

The drawback, however, is thatHeroes are difficult to Vanquishand some will evensteal your Power.

Thankfully, your only trouble comes from the other players at the table.

If they choose to Fate you constantly, you’re in for a bad time.

However, if youkeep your plans under wraps, you canlay traps and silently take the lead.

Instead,follow these tipsto help assure your place as the baddest villain of them all!

Take control of all the ocean with Ursula!