If youve read the books, you know this wasnt the case at all.

I’ve played the exact same Warden in Dragon Age: Origins for years.

In 2025, I will finally make a different one.

A frame from the show Lazy Town, editing to show someone deciding which Dragon Age: Origins background to play as

I do not mean that as a criticism.

Forgive the cynicism, but Dragon Age as we knew it is over.

But thats only scratching the surface.

Harding from Dragon Age The Veilguard over a background of Apex Legends and Anthem.

Where to even begin with how genius Origins writing is?

So many things are working in the background.

You guys have made my job that much easier.

A woman glowing purple with bat wings in Borderlands 4

By being given a little over a year to throw a sequel together.

No, this wasnt a punishment for anything the Dragon Age team had done.

In fact, Originssoldmore than three million copies in three months and received overwhelmingly positive reviews.

Dragon Age Solas in Inquisition and The Veilguard, spliced together over Origins and Veilguard key art.

It might not have even solely been because EA wanted to capitalise on Dragon Ages success.

After jumping through this hoop, BioWare got started on Dragon Age: Inquisition.

Since it was developed with PS4 and Xbox One in mind, features had to be trimmed back.

Alistair wearing armour and sitting down at camp in Dragon Age: Origins

There were strong opinions that shipping on five platforms would be better sales wise than shipping on three.

The team could initially only get the smallest level to load on a devkit.

It wasn’t that it was single-player, I promise.

Anders possessed by Justice/Vengeance in Dragon Age 2.

This isnt even accounting for the monumental task that the writers had in front of them.

They now had to tell a new story that accommodated a huge range of player decisions.

Inquisition references all of these.

Solas in Dragon Age Dreadwolf, looking directly at the camera

And boy, does it show.

But asmany havealready discussed, this is the least of the writings problems.

And yet, in this context, it doesnt matter what you thought of The Veilguard.

mixcollage-24-dec-2024-11-15-pm-4888.jpg

In a healthy industry, I would be more critical of the writing team.

That we even got a game is a miracle.

Politics influenced everything and everyone in previous games.

Triple-A Games

This shows that the writers had the correct instincts, but perhaps lacked the time to make this work.

If true, the blame is at EAs feet for wasting their time with multiplayer experiments that went nowhere.

However, it does feel fair to say that, once again, BioWare did the impossible.

Dragon Age: The Veilguard

It shipped The Veilguard, and it reviewed well.

But 1.5 million players wasnt enough, so EA threw the baby out with the bathwater.

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