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Ah, Flemeth.
The all-seeing, all-knowing shapeshifter voiced by none other than the indomitable ‘Captain Janeway’ Kate Mulgrew herself.
Make no mistake, Flemeth packs a punch.
Here’s everything we’ve learned in our bouts with the Witch of the Wilds.
The same holds true for Morrigan.
(See, we’re getting there, slowly but surely.)
After Morrigan has acquired the Black Grimoire,leave camp and then return.
She should be rather fiery, and for good reason, as you’ll soon learn.
The whole plan here hinges on her being safely away from her mother.
You’re given the choice tonegotiate with Flemeth, allowing her to flee.
You still receive the same main rewards ofFlemeth’sGrimoire and Robes of Possession whether you fight her or not.
For the purposes of this guide, we’re assuming you intend to combat her.
If your Warden is the tank, disregard this next bit.
Controlling usage of theGroup Healspell directly can save you from some nasty surprises.
Despite all her fire-breathing antics, Flemeth has no innate resistance to fire-pop in magic.
This means magic ofallkinds works on her, and she may even harm herself at times whilst attacking.
All the more reason why primarily dealing damage from afar is the way to win!
Use Emmerich’s ability to unlock and complete the Necropolis puzzle with this guide.