There are many ranged Vocations to choose from inDragon’s Dogma 2.

From magick casters to more traditional archers, there is no shortage of good ranged options.

The master of ranged attacks in Dragon’s Dogma 2 is the Archer.

Dragon’s Dogma 2 Archer Vocation Aiming

Archers reward game knowledge and strategy with potent damage-over-time effects and powerful group synergies.

Skills And Augments

The Archer’s main job is toinflict advanced debilitations.

They are the only class in the game that can inflictTorchedandFulminated Poisonwithout the assistance of other Vocations.

An Archer standing on a bridge looking at the valley below in Dragon’s Dogma 2

Pawns don’t require ammunition to use any Archer skill, including debilitation skills like Erupting Shot.

Torched Archer Build

Weapon Skills

Manifold Shot

Fires a barrage of arrows with great accuracy.

Tempest Shot

Enter a crouched stance before unleashing a volley of arrows.

Dragon’s Dogma 2 Archer Maiester Skill Against Warrior

Repeated activations will fire more arrows at the cost of stamina.

Incendiary Shot

Fires an arrow that sticks to targets.

Detonate the arrow to inflict Tar.

Dragon’s Dogma 2 Archer Knocking Arrow

Erupting Shot

Fires an arrow that sticks to targets.

Detonate the arrow to inflict Burn.

Using this skill on a Tarred foe will inflict Torched instead, a much stronger DoT effect.

Dragon’s Dogma 2 Subtlety Augment Header

Augments

Zeal

Skills cost 5% less Stamina.

Dynamism

Lowers your weight class by one tier.

Thew

Increases your carry weight by 10kg.

Dragon’s Dogma 2 Ibrahim

Athleticism

Sprinting drains 10% less Stamina.

Lethality

Attacks against enemy weakpoints deal 5% more damage.

Subtlety

Decreases the likelihood of being targeted by foes.

Dragon’s Dogma 2 Archer Midgame Character Sheet

This build usesManifold ShotandTempest Shotto take care of smaller enemies.

Aim for the head, and most enemies will become staggered or die outright.

For larger enemies like Griffons, we useIncendiary Shotto inflict Tarred, making them more susceptible to flame.

Dragon’s Dogma 2 Shadewalker’s Neck Wrap

Fire anErupting Shotright after, and you’ll set the target ablaze with the potentTorcheddebilitation.

Just keep an eye on your stamina.

Fulminant Poison Archer Build

Deluging Shot

Fires an arrow that sticks to targets.

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Detonate the arrow to inflict Drenched.

Ice attacks will immediately freeze the target.

Lightning will leave the target dazed for a few seconds.

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Nocuous Shot

Fires an arrow that sticks to targets.

Detonate the arrow to inflict Poison.

Use this skill twice in quick succession to inflict Fulminant Poison, a stronger DoT effect.

Dragon’s Dogma 2 Dwarven Upgrades

Similar to the Torched setup, this skill configuration is meant to inflictFulminate Poisonon the target.

Dragons will lose an entire health bar before the poison goes away.

Dragon, Griffon, it doesn’t matter.

Dragon’s Dogma 2 Archer Endgame Character Sheet

They’ll freeze all the same.

Do you really need to give the Gaol key back to Brant…?

Once you unlock Bakbattahl, we recommend you book it southwest towards the Caliginous Depths dungeon.

Dragon’s Dogma 2 Magick Archer Using Maister Skill On Dragon

This is the only dungeon in the game thatspawns theMedusaenemy.

Kill it, and you have a small chance of earning theMedusan Spellbow.

Item Upgrades

This build should ideally useDwarven Upgradesfor weapons and armor.

Triple-A Games

This will increase your bow’s damage and knockdown power, making it easier to knock bosses off-balance.

Your armor will gain knockdown resistance.

Throw on the Constancy Augment, and your character will seldom get staggered.

Dragon’s Dogma 2

For some strange reason, it deals more damage than theDragon’s Rancorbow, which costs WLC.

Throw on some Dwarven upgrades, and you’ll be nigh-immune to knockdowns as well.

Archer Tips

Destroy bosses in mere seconds with this Magick Archer build.