One of its greatest features is its freedom, allowing you to play the game your way.
The master of them all!
The Magick Archer vocation is exclusive to the Arisenand cannot be used by their pawn.
The ability touse elemental damage and inflict debilitations adds to its versatility.
Their homing arrows rarely miss targets,ensuring direct hits.
This skill is widely regarded as one of the best in the game.
It ensures that you might defeat enemies effectively while keeping their pawns in top condition.
Weaknesses
Frankly speaking,there aren’t many weaknesses to the Magick Archer vocation.
As you’ve seen, they excel in offense and healing.
They can target enemies effectively and even handle close combat pretty well.
The only slight challenge might be in close combat range, but they can still manage it quite effectively.
They strategically exploit enemy weaknesses and inflict debilitations to gain an advantage in combat.
Primarily designed forlong-range engagements, these attacks range fromoffensive maneuverstosupportive abilities.
Some skills even offerhealingcapabilities, with the ability toreviveyour pawns without having to reach them out.
The stronger the attack received, the more powerful the counterattack unleashed.
Flamefang Arrow
Blazefang Arrow
Fires an arrow of magickal flame that explodes on impact.
Can control the arrow’s trajectory after it is loosed.
Orb adheres to walls and hostile targets on contact.
Effect duration depends on charge time.
Remedy Arrow
Recovery Arrow
Looses an arrow blessed with magick that revives fallen pawns when fully charged.
If loosed too early, the arrow will instead restore the Health of any allies it strikes.
Effective in cramped quarters.
Sagittate Downpour
Sagittate Avalanche
Conjures and fires a multitude of magickal arrows.
Arrows can be concentrated on a single target or on a single point on a target.
Sedative Bolt
Soporific Bolt
Fires a magickal bolt that adds to target’s sleep value on impact.
Sparkchain Stake
Boltchain Stake
Looses a stake imbued with magickal lightning, piercing a hostile target or the ground.
If stakes land near to each other, crackling bolts spark between them, dealing damage to foes.
The more targets the arrow hits, the more Health will be recovered.
Magick Archer Core Skills
The Magick Archer employs two distinct bow techniques:Pinpoint VolleyandRivet Shot.
Core Skill
Conversion
Alteration ability affects the magickal arrows of the user.
it’s possible for you to use it while on the move.
you could utilize it while moving.
Tracker’s Sight
Increases the maximum number of lock-on targets when using Pinpoint Volley or Rivet Shot.
This effect remains active for a brief duration.
Quickfire
Launches a trio of magical arrows that scatter forward.
It can be used while moving.
If used while clinging to or pinning down a target, it directly pierces the target with an arrow.
One particularly notable augment reduces the time it takes to revive your allies, offering significant assistance during gameplay.
Augment
Sustainment
An augment enhances the physical defense and magick defense of pawns in your party.
Voracity
Grants a small stamina recovery when you deliver the killing blow to a target.
Prolificity
Increases the chance that smaller targets will drop items.
Ascendancy
Boosts the strength and magick of pawns in your party.
Amelioration
Decreases the time it takes for fallen pawns to revive.
After unlocking these Augments,you’ll be able to use them in any vocation you pick.