Take a break from your campaign’s main story with these fun side quest ideas.
So, when should you level your players up?
There will be spoilers for the campaign here.
Honestly, we have no notes here, as we highly recommend doing the Death House.
It can be a bit too deadly for a low-level group, but it gets the job done.
Otherwise, you’ll end up giving them two levels right away.
There are more milestone suggestions here than necessary to reach level ten, so have fun.
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That said, retrieving the bones isn’t particularly difficult, depending on your players' current level.
Either way, one assured way to save her for good is to take her to Sergei in Krezk.
If the players succeed, then you might as well level them up.
4Saving The Vineyard
Protect The Wine
This one is a bit more complicated.
It’s technically a dungeon, but it’s not a particularly hard one.
Just because it follows the game rules doesn’t mean it’s good for the game.
Death House is a Source of Terror In Barovia, and the Characters Soon Discover Why by Andrew Mar
Still, leveling them up in both places is also a good way to go.
Thus, completing the house of the silver dragon and the cursed temple is worth two levels.
They’re both high-level places, so using them during the second half of your campaign is good.
Sun Blade from Basic Rules (2014) via Wizard’s of the Coast.
Once this recruitment quest is done, you could level them up.
Luba’s Tarokka Of Souls via Wizards of the Coast
Vampires via Wizards of the Coast
via Wizards of the Coast
Remote Mountain Lake by Olly Lawson
Curse of Strahd art via Wizards of the Coast
Curse Of Strahd Illustration By Jedd Chevrier
Silver Dragon via Bell of Lost Souls
Van Richten By Zuzanna Wuzyk