These senses can tell a story by simply existing.

Now, not only do you players know thattheres blood, but it seems fresh.

Something could havejust happened here, and theres a reason to be alarmed.

Dungeons and Dragons Busy City Street

Tomb of Annihilation art via Wizards of the Coast

A great way to bring the senses into a group is through props!

Bring a candle you think smells terrible and have the players sniff it.

Or use a wet brick for your players to touch if they are blindfolded in a cell.

Mordenkainen, Halaster Blackcloak, Elminster from DnD lore

Xanathar’s Guide to Everything art via Wizards of the Coast

Add foreshadowing to the environment, the same way clouds tell you rain is coming.

What kind of celebrations exist during those seasons?

Rather than Halloween in Autumn,what kind of special days exist, and how do people celebrate?

Dungeons and Dragons Beholder monster

Xanathar’s Guide to Everything art via Wizards of the Coast

Taking notes is a huge part of staying consistent and making sure your world stays in order.

Don’t be afraid to ask your party either.

One or two relics can make things much more interesting in any D&D campaign.

Dungeons and Dragons Dungeon In The Forest

Tomb of Annihilation art via Wizards of the Coast

Learn a few tips on how to add them in this guide.

Dungeons and Dragons Dinosaurs Running Through Forest

Tomb of Annihilation art via Wizards of the Coast

Dungeons and Dragons Rime of the Frostmaiden

Rime of the Frostmaiden art via Wizards of the Coast

Dungeons and Dragons Party Planning Something

Dungeon Masters Guide art via Wizards of the Coast

On the left, a D&D party of four battling a group of undead. On the right, a D&D party of four traveling through a blizzard.

Tabletop

Dungeon & Dragons