With a challenge rating of a measly 1/8, they’re among the weakest monsters in the game.

Here’s how to efficiently play as a Kobold in D&D.

But their strength lies in their numbers… and in their lair.

A trio of armed kobolds superimposed over a dungeon map

Kobolds aren’t the smartest humanoids, but they’re clever and expert trapmakers.

But many DMs fail to make kobold lairs engaging, treating them as just another dungeon.

So here are some ways to make a kobold lair a unique challenge for your players.

A montage with three different Kobolds, from D&D 5e

Minion of the Mighty by Oriana Menendez

Where Are Kobold Lairs?

After all, kobolds are known to eat humanoids and even each other.

Sleeping chambers can also serve as hatcheries, or the hatchery can be a separate area.

A kobold brandishing a spear while a dragon flies overhead.

Minion of the Mighty by Oriana Menendez

Shrine

Kobolds revere Kurtulmak, and many lairs include a shrine to the deity.

They may be seeking treasure or simply opening a new sleeping chamber.

Workshops

Unlike dwarves and gnomes, kobolds aren’t known for fine craftsmanship.

Six kobolds merrily returning to their warren with their loot.

Volo’s Guide to Monsters art via Wizards of the Coast

This jewelry is the only adornment that most kobolds value, and they guard it jealously.

The other craft that kobolds practice to perfection is trapmaking.

The Player’s Handbook sets combat modifiers for tight spaces.

A tiefling adventurer falling into a trap filled with spikes.

Spiked Pit Trap by Deruchenko Alexander

Plus, attack rolls against that creature have advantage!

The history of giant weasel domestication is so well-established that a few kobolds are born as natural wereweasels.

No official stat block exists for wereweasels, despite being referenced in some primary sources.

Split image of dungeons and dragons characters peering at traps

There are several homebrew versions available online, though!

Collapsing Ceilings

Every chamber should have multiple entrances, which means that every tunnel is expendable.

Get creative with traps.

Three kobolds attacking with improvised weapons

Pack Attack by Andrea Radeck

Keep your adventurers on their toes.

They will flee when the tide turns against them.

Kobolds should never fight unless they have a huge advantage or they’re trapped.

Dungeons and Dragons - goblin varieties

Don’t set up a fair fight!

set high enough to safely pass over their heads while hitting taller humanoids in the torso.

Given an easy way or a hard way, most adventurers will choose the easy way.

Tabletop

Finally, don’t forget thatkobolds have Darkvision, and so only need minimal light.

A well-run kobold encounter can be not only challenging, but memorable.

The only thing worse than a goblin in Dungeons & Dragons is a whole ambush of them.

Dungeon & Dragons