The worldbuilding ofDungeons & Dragonsis defined as much by the small as the grand scale.

Keeping the combat with these low-level enemies can become challenging after a while.

Because sometimes things get out of hand.

Dungeons & Dragons art of a cloaked adventurer fighting off a horde of skeletons.

Tomb of Annihilation via Wizards of the Coast

Here’s how to keep the early fights from getting stagnant.

Approach

Method

Example

Adjectives

Give each creature in an encounter a single adjective.

After initiative, you describe thehighest rolling kobold as headstrong.

a group of five adventurers is stopped by a guard at the entrance to a seaside city

Dead End Via Wizards of the Coast

They charge in ahead of the group and are easily caught out of formation.

Different Weapons

you might often swap out the weapon a character wields withminimal change to their stat block.

They can also position themselves differently tomake use of this expanded range.

Murderous servants of the Dead Three corner their prey near the statue of Minsc and Boo.

Dead End Via Wizards of the Coast

A gnomish mercenary will have advantage on spell savesbut move slower than a generic human.

Group Strategies

Create circumstances that change how enemies behave in combat.

This can also tie into the broader narrative.

Barbarian Kobold In Rage, holding a weapon above their head as they scream.

Minion of the Mighty by Oriana Menendez

A pack of goblins forms a defensive formationaround a prisoner they are escorting.

You don’t want these fights to linger for a long time.

There are different ways of handling this.

Dungeons & Dragons: In Swarming Goblins by Andrew Mar, goblins attack from a canyon

Swarming Goblins by Andrew Mar

There are plenty of ways tokeep those kobolds and goblins relevant at higher levels.

It’snot a method to be overusedbut can feel impactful if done once or twice in a campaign.

This keeps them relevant and felt while still allowing the challenge to progress upward.

Dungeons & Dragons image showing two Flaming Fist members placing recruitment posters.

Non-Combat Obstacles

Weaker characters can still make good non-combat obstacles.

A party might opt tosneak past a group of low-level minions to avoid alerting their more powerful leader.

Learn how to add some interesting backgrounds to your D&D campaign!

Triple-A Games

Dungeon & Dragons