Everyone likes surprises, andDungeons & Dragonsplayers are no different.

Sometimes, it makes sense to have an obvious antagonist who telegraphs their evil with every interaction.

However, that’s not the only way to create a villain.

A montage with Dungeons & Dragons (D&D) villains, featuring Strahd, Vecna and Tasha

‘Secret Villains’ are antagonists the players don’t initially realize are the ‘bad guys.’

Norse gods, dragons, and goblins await in your next Viking-inspired D&D campaign.

Cinema, TV, and books have all used this technique effectively.

Adventurers travelling through an icy forest with torches lit from Dungeons & Dragons.

(OK, Scoobie Doo might be a little ham-fisted with its secrets.)

A secret villain hits hardest when it’s someone the players truly don’t suspect.

What Is A Secret Villain?

Dungeons & Dragons: Famous D&D Villains

They might also have a trusted character turn bad at the right moment.

Secret villains also work in D&D campaigns.

A good secret villain may arouse suspicion from time to time.

A barbarian is injured in combat and healed by a friendly cleric

But before the big reveal, the players should never feel certain they’ve identified the villain.

But DMPCs are disliked by many players and DMs.

When your DMPC is successful, you risk resentment from the other players.

On the left, a D&D party of four battling a group of undead. On the right, a D&D party of four traveling through a blizzard.

When your DMPC fails at a task, you risk a different kind of resentment.

You don’t want your players to depend on a DMPC or resent the presence of one.

But it must make sense.

A party of adventurers battle against a storm giant

The DM needs to create some prior scenarios that now force the player to think:Ah, yes.

Local Innkeeper

The party typically grows to trust the innkeeper of the local tavern.

Playing this character as an affable, simple person can be fun.

Tabletop

Get the party to lower their guard and talk to the innkeeper openly.

Then, have the party ambushed or surprised using information only the innkeeper could possibly know.

Clues could involve official papers, sigils, brooches, or weapons issued by the militia.

Dungeon & Dragons

Especially if the party first defeats the obvious bad guy, believing their goal is achieved.