Compare the traveling escapades of Star Trek Voyager and the station-bound stories of Deep Space Nine.

Creating these types of urban campaigns evokes new challenges that most campaigns won’t experience.

A Helmed Horror isimmune to three spells chosen by its creator.

Dungeons & Dragons image showing two Flaming Fist members placing recruitment posters.

Recruitment Drive by Diego Gisbert

By default, these are spells like Fireball but can also be player favourites, like Spirit Guardians.

Varied Ancestries

Humans, gnomes, and elves are all impacted differently by spellsand have access to different weapons.

This prevents your players from having too consistent of a battle plan when fighting their way through the city.

Split image showing a druid and his two allies, a mage casting a rune, and a lich casting a spell

The Brawl at Yawning Portal Tavern by Scott Murphy

Environmental Combat

Players often forget to make use of environmental factors in combat.

By having NPCs interact with the terrain or buildingsencourages your players to do the same.

Prepare A Variety Of Locations

Not every encounter in a city needs to use identical maps.

Adventurers brawl in a tarvern in Dungeons and Dragons.

The Brawl at Yawning Portal Tavern by Scott Murphy

Creating different districts for your city both keeps the game fresh and expands your world.

You want at least one location to have a special significance to the players.

A bastion, base of operations, or the territory of a friendly faction.

Two adventuers walk with care through the foggy districts of baldur’s gate. Hooded attackers watch from afar

Foggy streets via Wizards of The Coast

Put some in under a rural noble’s estate, or in a nearby hamlet.

dungeons & dragons image showing Large Luigi running the tavern.

The Laughing Beholder by Ralph Horsley

Dungeons & Dragons adventurers entering the Tomb of Annihilation.

Dungeons & Dragons Tomb of Annihilation Illustration By Jedd Chevrier

Split images of D&D art - alien spaceship, couple dancing, ship on the sea

Tabletop

Dungeon & Dragons