Some of them fundamentally change how the game is played.
These are the absolute best artifact magic items in D&D.
This is made more complex by the balance mismatches between these special rewards.
Storm Giant by Kim Van Deun
A demigod should gain more power than simply casting a second-level spell once per long rest, for example.
These moments of growth should be made memorable.
Boons As Divine Blessings
Epic-level boons are intended torepresent a character’s ascension beyond mortality.
Healing Hand by Ralph Horsley
Negotiate with the player aboutwhether this ordeal manifests as some form of visible scarring.
The boon of undetectability denies the effects of both beneficial and harmful divination magics.
Theycan’t benefit from guidanceor cast helpful divination spells such as tongues.
Healing Hand by Ralph Horsley
Some will also require a bit of adjustment but are easily rebalanced to function with a lower-level party.
Half-casters and warlocks will be able to use this boon.
Boon Of Dimensional Travel
Castmisty step once per rest.
Bronze dragon Runara Art via Wizards of the Coast
None
A second-level spell slot is not game-breaking at any point beyond third level.
Boon Of Fortitude
Gain +40 hitpoints
Gain +2 hitpoints per level.
This isfunctionally the same as the tough featbut has a cooler name.
Boon Of Invincibility
Once per rest,reduce the damage from an effect to 0.
Once per long rest.
Boon Of Spell Recall
Cast any known spell once per rest, even if not prepared.
From bartering to bribery, you’ll want to know how to use language proficiencies.