This is a problem.
Is Dungeons & Dragons' Wild Beyond The Witchlight a good fit for your next D&D campaign?
But you’ve only prepared the Cave!
Arguing Councilors via Zoltan Boros
What Is Railroading?
None of these interpretations are entirely wrong, either!
For a lot of players, this is frustrating.
Art by Alex Stone via Wizards of the Coast
The players aren’t wrong.
They’ll get distracted by a shiny in-campaign thing or attach to Joe the Bartender.
You may find it helpful not to make certain encounters area-specific.
Art by Alex Stone via Wizards of the Coast
Open your mind to what your players want to do and be prepared to move encounters around!
you’re able to give them the choice to intervene, watch, or keep walking.
Consequences don’t have to be bad.
Jared Warns Basil of the Deck’s Many Dangers by Claudio Pozas
Many aren’t, and stressing that fact to your players can help move a story along.
Aside from that, be open to events and wishes that crop up within your story.
How To Fix Railroading
So, you’ve already dropped them in the Cave of Doom.
Knights of Solamnia via Wizards Of The Coast
Maybe your players are upset about it, or maybe they haven’t realized it’s railroading yet.
What do you do?
Start byintroducing choices(“Do you want to fight the orc or run?
Or do you have something else in mind?")
Themost important part of fixing railroadingis thecommunicationyou havewith your players.
One of the hardest tasks for a DnD DM is to think up entire characters on the spot.
Luckily, we have some tips for you.