Which door is the right one?
Use another cube here toprop initiate the gateand enter the secluded area.
You’ll unlock a fast travel point and be able toaccess the portal.
This will power the gate and allow you toenter the arena.
At first, he’llpound his fist into the groundand knock you back with a wave.
This will stop him from moving for a few seconds.
The magic willtravel through the tunnel and strike himin the chest, dealing damage.
If you’re low on MP,orbs will drop regularly around the arenafrom the spigots.
Each time you do this, Wassermann will become more ferocious.
His attacks will have youroam around the arenato avoid waves, rockets, and water spouts.
Keep your distance andwait for the right momentto strike.
Step into it, andWassermann will leap from the arenainto the pool.
He’s not finished with you yet, but now he’s much more vulnerable.
Instead,focus on trapping Wassermann’s footin a slime cube.
you could stillattack him while he walks, but he’ll stomp and knock you down repeatedly.
Continue to knock over Wassermann andbeat him down until he finally dissolvesinto the water.
From there, you’refree to collect lootand use the exit portal.
Don’t forget tocollect your stamp to officially complete the dungeonand mark your victory over the Brunnelsumpf boss dungeon.
The real monsters of Hinterberg are business savvy.