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TheBlue Mageis the most unique job in all ofFinal Fantasy 14.
Looking to get every BLU spell in Final Fantasy XIV?
Here’s where to find each one and how to learn them.
In-gamethe Blue Mage is considered a “Limited Job”.
We’ve updated this guide to ensure everything is up-to-date.
First, you must complete the “Ultimate Weapon” step of the Main Story Quest at level 50.
The Zealous Yellowjacket will give you the “Out of the Blue” quest.
Completing this will award you with aSoul of the Blue Mageand introduce you toMartyn the Blue Mage.
Instead, they learn new spells by observing enemies casting them in the wild.
You’renot guaranteed to learn a Spelleven after seeing an enemy cast it.
Spells have “difficulty” tiers, ranging from one star to five stars.
A one-star spell is easy to learn, but a five-star spell might take you a few tries.
you’re able to come up with all kinds of creative combos.
The Masked Carnival
The Masked Carnival is a fun activity that only Blue Mages have access to.
It’s a catalog of arena-based fights that require creative use of your spells to complete.
This is a fun way of testing your skills and thinking about selecting the right spells for the job.
Each stage will reward you with gil, Allied Seals, and Tomestones of Poetics.
The Blue Mage Log is a duty list made specifically for Blue Mages.
This will be your primary method for leveling up.
That said, we’ve outlined a few good leveling spots for each leveling range below.
Then, useany spellto draw aggro on a nearby Clionid.
Flying Sardineis an instant-cast interrupt that is useful for pulling enemies.
Now,lure the Clionid toward the sleeping Deep-sea Leech.
After aggroing the Clionid and letting it eat the Leech, run away!
TheHeat of Battle III Free Company actionincreases experience earned through battle by an additional 15 percent.
If you’re rested, you’ll also gain another 50 percent bonus to experience gain.
Utilize these experience-boosting items and effects to lessen the grind as you level your Blue Mage.
We’ve listed some of the best leveling spells below, as well as how to get them.
Your trusty chocobo will help you kill enemies, making the grind just a bit faster.
Be sure to utilizechain bonusesto increase your experience gains.
Triple Trident
Delivers a threefold attack, each hit with a potency of 150.
Sonic Boom
Deals wind damage with a potency of 210.
Bristle
Increases the potency of the next spell cast by 50 percent.
Increases the potency of the next physical damage spell cast by 80 percent.
Deals unaspected damage with a potency of 50.
Peculiar Light
Increases magic damage taken by all nearby enemies by five percent.
Final Sting
Deals physical damage with a potency of 2,000 while incapacitating self.
Song Of Torment
Sharpened Knife
Deals physical damage with a potency of 220.
Diamond Back
Reduces damage taken by 90 percent and nullifies most knockback and draw-in effects.
Devour
Deals unaspected damage with a potency of 250.
Condensed Libra
Afflicts the target with Physical Attenuation, Astral Attenuation, or Umbral Attenuation.
Chelonian Gate
Summons a chelonian gate, reducing damage taken by 20 percent.
The Rose of Destruction
Deals unaspected damage with a potency of 400
Cold Fog
Grants Cold Fog to self.
Feather Rain
Deals wind damage with a potency of 220 to all enemies at a designated location.
Pom Cure
Restores target’s HP with a potency of 100.
Potency increases to 500 when under the effects of Aetheric Mimicry: Healer.
Angel Whisper
Resurrects target to a weakened state.
Stotram
Deals unaspected damage with a potency of 140 to all nearby enemies.
Matra Magic
Deals an unaspected eightfold attack, each hit with a potency of 50.
Potency is increased to 100 when you are under the effect of Aetheric Mimicry: DPS.
Dragon Force
Reduces damage taken by 15%.
Increases damage reduction to 40% when you are under the effect of Aetheric Mimicry: Tank.
Here’s how to master the Paladin’s sword and shield in Final Fantasy 14.