Here’s how to get the most out of the Warrior job in Final Fantasy 14!

Along with how to obtain them!

you’re free to find thecomplete list of Off-GCD Actionsfor theDark Knightin the table below!

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Action

Recast Time

Information

Grit

2s

Gain substantially more Enmity.

Release Grit

1s

Ends the effect of Grit.

Flood of Darkness

3,000 MP

Attack with a potency of 300.

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Flood of Shadow

Attack with a potency of 160 to all enemies in a straight line.

Receive Darkside, which increases your damage output by ten percent for 30s.

Edge of Darkness

Attack with a potency of 300 to all enemies in a straight line.

The Dark Knight Job in Final Fantasy 14

Receive Darkside, which increases your damage output by ten percent for 30s.

Edge of Shadow

Attack with a potency of 460 to all enemies in a straight line.

Receive Darkside, which increases your damage output by ten percent for 30s.

The Dark Knight in combat showing of their Blood Blade in Final Fantasy 14

If the Barrier is completely absorbed, Dark Arts will be granted to you or your target.

Shadow Wall

120s

Incoming damage is reduced by 30 percent for 15s.

In Patch 6.4, the radius has been increased from 15 to 30 yalms.

A Black Knight performing the action Dark Missionary in Final Fantasy 14

Living Dead

300s

Casts Living Dead on self for 10s.

If you get KOd with Living Dead active, your status will be switched to Walking Dead.

Failing to meet the HP requirements will KO you.

A Dark Knight performing the action The Blackest Night in Final Fantasy 14

The Walking Dead effect lasts for 10s.

You also obtain Scorn for 30s.

Your simulacrum can cast Shadowbringer and Disesteem.

The Dark Knight in Final Fantasy 14 shielding themselves with The Darkest Knight

Shadowbriner attacks with an attack potency of 570 to the first target and 25 percent less to all remaining.

Disesteem attacks with an attack potency of 620 to the first target and 25 percent less to all remaining.

Restore some MP in addition to your HP.

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Oblation

Incoming damage from yourself or a party member is reduced by ten percent for 10s.

Can store up to two charges of Oblation.

The affected area lasts for 15s.

Live-Service Games

Can store two charges of Shadowbringer and can only be executed when under the effects of Darkside.

Carve and Spit

Restore MP by performing a threefold attack that has a potency of 540.

Performing Carve and Spit will also restore your HP with a Cure Potency of 500.

Final Fantasy 14

Some of your MP will also be replenished.

Plunge

30s

Perform a jumping attack that has a potency of 150.

Can store two charges of Plunge.

Shadowstride

Dash to your target.

Can hold a max of two charges at a time.

Shadowed Vigil

Incoming damage is reduced by 40 percent for 15s.

Vigilant is granted for 20s, replenishing HP if it falls below 50 percent or if the effect expires.

The Cure Potency of Vigilant is 1,200.

Below is an example of aBest in Slotbuild for aLevel 100 Dark Knight!

For a food buff,Moquecawill give your Dark Knight a significant boost before jumping into the fray.

Here’s how to master the Paladin’s sword and shield in Final Fantasy 14.