This rotation provides a damage buff and also readies Draconian Fire.
Knowing how to optimize your buffs will have you outputting much more damage than before.
Like every Off-GCD Action,buffs should get sprinkled throughout your rotationwhile preparing for the following GCD Action.
We give some examples of when to use each buff below.
Anytime you have this skill ready, use it.
Theradiusof this action has beenincreased from 15 to 30 yalmsinPatch 6.4.
Mirage Dive
After performing the Action Jump or High Jump,Mirage Divewill become available to use.
Stardiver
Stardiveris another Action available only when under the effects of Life of the Dragon.
Stardiveris anincredibly potent jumping attackthat is only available with theLife of the Dragonstatus active.
For more information on this Action, look over the Life of the Dragon portion of this guide above!
Action
Recast Time
Information
40s
Grants Life Surge effect, making your first Weaponskill a guaranteed Critical Hit.
Effect lasts for 5s and cannot be applied to Damage Over Time actions.
A percentage of damage dealt will be absorbed as HP.
you could also store two charges of Life Surge.
60s
Damage output is increased by ten percent for 20s.
Can now be executed while bound via Patch 6.4
Grants Dive Ready effect for 15s.
Summersault 15 yalms backward.
Grants Enhanced Piercing Talon for 15s.
Spineshatter Dive
Perform a diving attack with a potency of 250. you might store two charges of Spineshatter Dive.
Grants Dragon’s Flight for 30s.
Raises Critical Hit Rate by ten percent for yourself and all nearby party members for 20s.
Geirskogul
Attack in a straight line, dealing damage to multiple enemies.
The first target is hit with a potency of 280, while the rest receive 50 percent less damage.
Grants Life of the Dragon, increasing your damage output by 15 percent for 20s.
You will also receive three stacks of Nastrond Ready for 20s.
Cast Right Eye on yourself, raising your overall damage output by ten percent.
Targeting a Party Member will also grant them Left Eye, increasing their damage output by five percent.
Both effects last for 20s.
Receive the Dive Ready buff for 15s.
Grants Starcross Ready for 20s.
Costs two stacks of Firstmind’s Focus.
Winged Glide
Swiftly dash to your target’s location.
Can hold a maximum of two stacks at a time and cannot be used if bound.
The Dragoon’s opener can be long-winded but is all killer, no filler.
AllOff-GCD Actions are bolded and placed in parentheses,while the standard Weaponskills are untouched.
Here’s how to get the most out of the Warrior job in Final Fantasy 14!