Surf’s up, it’s time to put a pin on Hojo’s beachside antics in FFVII Rebirth.
you could tradeChocobo Feathersfor Chocoboutique accessories at anyChocobo Ranchor ranch-like area throughout Gaia.
Wonderment Square
Wonderment Squareplays host to several mini-games.
As with most Gold Saucer squares,all the mini-games here gain further content in Chapter 12.
3D Brawler
Increasingly tough3D fighting gamecentered onQTEsand reading the enemy’s moves.
Battle Square
TheBattle Squareis like a souped-up (and more environmentally interesting)Combat Simulator.
Some fights havefirm restrictionsthat can increase their challenge factor.
Some of thetoughest battles in Final Fantasy 7 Rebirthcan be found here once it opens up more inChapter 12.
The former is self-explanatory;the ‘Six-Person Bouts’ involve two teams of three.
It’s a cool way totest your skill with most of the partyall at once.
Your opponent will becritical to the Queen’s Blood storyline.
From there, things get downright wild.
It makes this eerie inn all the more memorable.
There won’t be much of aneventto speak of at this time.
But comeChapter 12, goodness gracious, how that changes.
During the fantasticdate sequence, the teamputs on a performance of Loveless.
It’s almost unbelievably good stuff, andwe’ll have a guide up ASAP on how to ace it.
But wouldn’t you know it;Speed Square is now the home of the Galactic Saviors mini-game.
Skywheel Square
Skywheel Squarefeatures that aforementioned gondola.
(In the original game, this was called Round Square, which, weird.
Skywheel Square features heavily in thedate sequencein Chapter 12.
Other than that, there’s not much to say, but it earns its keep at that point.