Here’s a tier list for all 13 Lancers in Fragpunk.
You will unlock Shard Cards as you play the game.
However, if other players have already unlocked the cards they will be available to use.
On some maps, likeDongtianorBlack Market, the defense side is massively favored.
We love to take an LMG when this card is active and just spray down the corners and cover.
Headshot damage isextremein FragPunk, so this card is pretty much a must-pick (or a must-ban).
Five dogs is better than one.
Return To Sender
Return To Senderis an interesting card.
Headshot Master
Continuing the theme of headshots,Headshot Masteris an excellent card.
It increases your headshot damagesignificantly, andit’s pretty much a must-pick if you get the option to.
It gives your team another angle of attack and can allow for some unpredictable plays.
3 Shard Points
Small Heads
Small Headsis literally the opposite of Big Heads.
you might play slightly moreaggressivelywhen this card is active.
Pull The Plug
Pull The Plugremoves all Shard Cards from play.
Not the most exciting card, but at least it keeps things simple.
Usually there’s asort of bait-and-switchwhile picking and banning this card.
Barrier Destruction
Barrier Destructionlets you play off some really fun plays on both defense and attack.
While picking it on the attack side,use it to quickly rush one of the bomb sites.
On defense, you might get better angles on attacking players.
check that to pick a side to attack by communicating with your team.
It allows you to firepenetrating scythesthrough the entire map.
Very hard to deal with on either attack or defense.
Be wary of rushing players though, as it’s possible for you to be caught off guard.
Itchy Triggers
Alongside Reaper’s Scythe,Itchy Triggersis probably the most annoying card in the game.
We’d even go as far to say that it is theworstcard to have played against you.
You might as well just give up.
Homing Projectiles
Homing Projectilesmakes all your thrown grenades and weapons like the Blaster or Burnerperfect.
It works very well when paired with other projectile-based cards.
We recommend grabbing aBlasterwhile this card is active.
Dullahans
Dullahansis one of the strongest cards in the game.
It makes youcompletelyinvulnerable to headshot damage.
Considering headshot damage isso importantin FragPunk, this card is a must-pick.
It allows you to play very aggressively while this card is active.
Make use of spots whereonlyyour head is visible.
Nitro’s walls can make this quite easy while defendingorattacking.
The damage applies toany enemycaught in the swing, which means it’s excellent for attacking grouped-up enemies.
Hold your angles andtry not to pushif you’re playing on the defense side.
make a run at set up as many weapons as you could.
You canpick up the weapons from the floor.
you’ve got the option to also destroyTreasuresto get a med kit.
you’re able to also pick up weapons off the floor to get back into fighting shape.
Piercing Bullet
Piercing Bulletallows you to shoot through walls.
It’s a good card.
Dimensional Travel
Dimensional Travelis an absolutely wild card.
This is a big responsibility that requires a good understanding of the power levels of different cards.
During rounds whileyour team is unable heal due to enemy card selection,Treasures willonlydrop Shard Points.
The Attacking teamgets to pick the first cardas they are at an innate disadvantage while trying to attack.
Keep this in mind if you are playing as the Card Captain on the defending team.
attempt to use your Shard Points as optimally as you’ve got the option to.
Here’s each weapon ranked in Fragpunk, from S-tier to B-tier.