Putting Laws into place early will help get your city on track in Frostpunk 2.

Are you up to the challenge?

General Achievements / Trophies

These awards can usually be earned just by playing the game.

A shirtless Iceblood wrestles a polar bear to entertain a crowd in Frostpunk 2.

Achievement/Trophy

Requirement

Tips

Chancellor of the Exchequer

Have a weekly income of 50 Heatstamps or higher.

Your Heatstamp income grows with your population.

Lawmaker

Pass 20 Laws in a single playthrough.

hooded faithkeepers riot in the streets with burning incense in frostpunk 2.

New Oxbridge

Double the city’s starting Research Speed.

Having two Research Institutes is usually enough.

If not, pass a Reason law like Harvesting Funerals to push your Research Speed over the threshold.

Citizens of New London raising their fists and cheering outside the Council Hall in Frostpunk 2.

Sneak A Peek

See 10 different situations near a district hub.

Urban Planner

Have 10 Districts affected by Hubs at once.

Districts need to have at least three of their tiles within a Hub’s radius to gain its effect.

a rioter with a torch looks out over the generator district during the New London Civil War in Frostpunk 2.

There Is No Final Design

Switch a Law to its opposite, then back again.

Requirements

The End Is Just The Beginning

Complete the Prologue.

No Lesser Evil

Complete the Prologue without harvesting the seals or banishing the Elders.

a shipwreck and a lost shoe in a frostland blizzard in the intro to frostpunk 2.

Keep your Food Districts running on Emergency Shifts the entire time, and implement Tighten Belts immediately.

Complete the Defeat The Frost or Embrace The Frost objectives before the Whiteout hits in Chapter Two.

See ourChapter Two Guidefor help getting the Generator upgraded in time.

a settler arrives in the new city at the start of a utopia builder playthrough in frostpunk 2.

Don’t Starve

Have no Hunger in New London for the entire duration of the Whiteout.

Stockpile as much Food as you could beforehand, using the same principles as the Prologue.

Coredigger

Choose to Salvage Winterhome, then fully extract all Core Deposits before building the final Generator Upgrade.

two guards with lamps stand by as an investigator examines the body after a council delegate is murdered in frostpunk 2.

Play on Citizen difficulty to keep the situation manageable.

Use Rapid Frostbreaking with no regard for safety and build the Fume Districts as quickly as possible.

Pass Rule Laws like Bureau of Propaganda beforehand to keep things under control.

Identically-dressed Technocrats in black trenchcoats, goggles, and shaved heads standing together in Frostpunk 2.

Moving Out

Banish the rebel faction in Chapter Five, then have them all leave willingly.

Do not arrest or detain any rebels for deportation; if you do, the award will not unlock.

Checks And Balances

Complete Story Mode on Captain difficulty without passing any Rule Laws.

Triple-A Games

The Ambitions Of New London

Complete Story Mode.

Any difficulty setting qualifies for this award.

The Temptations Of New London

Complete Story Mode on Steward Difficulty or higher.

Frostpunk 2

The Demons Of New London

Complete Story Mode on Captain Difficulty.

You don’t need to also have Survivor Mode turned on - don’t try it.

Utopia Builder Achievements / Trophies

These awards are only available in Utopia Builder mode.

Pork Barrel

Fulfill at least one promise to each of five different communities and/or factions in a single playthrough.

Only possible in Utopia Builder, as Story Mode only has two Communities and two Factions per campaign.

Another Day In Paradise

Complete a playthrough in Utopia Builder.

Fulfill your chosen Ambition to win.

Ambitious

Win via each Ambition at least once.

Colonize the Frostland requires you to set up three colonies with 10k population each.

Build A Metropolis requires 50k population in the main city.

Secure A Utopia requires a massive stockpile of all resources.

All three Ambitions require that noProblemsbe present in the city to win.

We Are Not The Same

Encounter all eight Utopia Builder factions across any number of playthroughs.

Choose your early Laws, Ideas, and buildings to confirm that thefactions you’re missingspawn.

Primus Inter Pares

Complete the game without ever having Trust reach zero or Tension reach Catastrophic.

Use Rule Laws, Fighting Hubs, and Communication Hubs to maintain order.

Tension maxes out by default in Story Mode Chapter Five.

Likeable

Win without your relations dropping below Skeptical for any community or faction.

The opposition faction usually starts at Skeptical, so make overtures to them as soon as they appear,.

Anger Management

Complete a playthrough without either faction’sFervorreaching level 3.

Impossible in Story Mode, but entirely feasible in Utopia Builder.

Obviously, the Colonize the Frostland Ambition is incompatible with this award.

Factions are one of the biggest new features in Frostpunk 2.

Adapted To Weather

Survive 20 consecutive weeks at -100oC with Disease and Cold both absent.

Ensure that you go into a Whiteout with adequate Shelter and Fuel to ride it out.

…And Fill The Earth

Have over 50,000 population in Colonies and Settlements.

Keep playing after winning via the Colonize the Frostland Ambition.

Fully upgrade all possible Settlements.

Bonfire

Trigger a Civil War, then end it without allowing it to spread through more than four districts.

Fairly easy to do with the war at the end of Story Mode.

Can’t Stop Progress

Have at least 1000 Material Demand and no Squalor.

Avoid having the Technocrats in power, as they reduce Material Demand.

A Civil War is all but guaranteed, as the opposition faction will have to be entirely ignored.

Firm, But Civil

Trigger a Civil War but end it before it results in any deaths.

FrostCity

Have a single district with at least five different area effects applied to it.

Green Power

Fulfill 300 or more Heat Demand using Geothermal Power and have no Squalor.

Requires a map with Geothermal nodes.

you oughta actually use the steam to heat districts, not just produce it and not use it.

Pass Merit Laws to increase the total Workforce ratio.

Construct Automated Workforce Factories to build Automatons and increase Workforce without also increasing population.

Law And Order

Have no Crime or Tension in the main city while its population is at least 30k.

Build lots of Watchtowers and Fighting Hubs, and see to it other Problems are manageable.

Megalopolis

Have 60k or more population in the main city.

Continue playing after winning via the Build A Metropolis Ambition in Utopia Builder.

Mixed Signals

Have a Rally and a Protest active at the same time.

Favor one faction while ignoring the other.

Overseers/Bohemians are a good combination for this.

No Brainer

Pass a Law with 100% of the vote.

Use Guided Voting or make promises to every faction - even if you don’t intend to keep them.

Not On My Watch

Complete a playthrough with no avoidable deaths.

Play Utopia Builder on Citizen, take your time and be careful.

Don’t take any event decisions that offer any degree of risk.

Paradise City

Maintain a population of 15k with all Problems absent for 50 consecutive weeks.

Chapter Three of Story Mode is the best time to attempt this, as there are no more Whiteouts.

People Person

Reach maximum Trust.

Keep your promises, avoid casualties, and build Communication Hubs.

Power Overwhelming 2.0

Produce twice as much Heat as your city needs.

Fully upgrade the Generator, overproduce oil, then activate Overdrive to pop the Achievement/Trophy.

Quiet Backwater

Have a Colony with no problems worse than Minor for 300 consecutive weeks.

Keep the Old Dreadnought Colony supplied after the Whiteout in Story Mode.

Revered Leader

Reach Devoted (gold) relations with all communities and factions.

Much easier in Utopia Builder, but not out of the question in Story Mode before Chapter Four.

Praise factions often, make and keep promises, and keep a balance with Cornerstones.

Steward Little

Have negative relations with all communities and factions.

Play badly on purpose, or repeatedly condemn every faction until they all riot.

Thank You For Your Feedback

Reject community requests five times in a single playthrough.

These events will pop up on their own, especially if the city is facing shortages.

To Each According To His Needs

Have 20k Heatstamps and 200k Goods stockpiled.

Continue playing after winning via the Secure Our Future Ambition on Utopia Builder.

Visionary

Research 60 Ideas within 600 weeks.

Pass Reason Laws to boost Research Speed, and have plenty of Research Institutes and Teaching Hospitals.

Where will you build your Frostpunk 2 dys- I mean, utopia?