So, most of these teams stick together and go on to do even greater things.
As well as Game of the Year here at TheGamer.
It was a noble, albeit ambitious goal, but the team pulled it off.
But shes not alone.
Its unashamedly inspired by Half-Life, but thats hardly surprising.
But that proved more restrictive than anything else, especially for a standalone game.
However, we just werent satisfied with Source in 2025.
Our aim is for the art direction to carry the games visual look versus utilising high-end features.
Chemical-Burn even pays tribute to Gordon Freeman battering enemies with a crowbar by giving Cindy a halligan bar.
The team wants to inspire other indie devs to make their own Half-Like shooters.
But Chemical-Burn is also distinctly cyberpunk, with garish neon signs and towering skyscrapers strung about its environment.
Much of this comes from the teams love of a classic immersive sim.
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