Related
I have no issue with video games taking influence from one another.
But normally, these build on systems with their own distinct mechanics and unorthodox quirks.
Then I saw the debut trailer for Project Mugen, now known officially as Ananta.
you could also soar across the skyline with swinging and parkour mechanics that are pulled straight from the InsomniacSpider-Mantitles.
I would call it loosely inspired, but the animations are near identical.
It wants to express the sunny and seedy paradise of Miami but with a fictional version of Tokyo.
Spend money on pulling anime girls, play each new seasonal update, rinse and repeat.
It sucks that Im this down on Ananta because so much about it looks great.
Right now, though, everything about Ananta seems soulless.
Next:Seven Games That Define PlayStation’s 30 Year History