That performance makes itone of the best performances by a single-player game in Steam history.
It’s a game where you better carry a torch around at night or guards will yell at you.
It is not a game that dumbs things down in the interest of widespread appeal.
And yet, it’s a gigantic hit.
What does that mean?
Seasoned players go into most games knowing what to expect.
That isn’t the case here.
One is constantly challenging you and the other is constantly catering to you.
One is extremely specific in its writing and the other is extremely generic.
One has mechanics you will absolutely need to turn to Google (orTheGamers guides!
to get to understand and the other is a cookie cutter action game with some light roleplay.
For a long time, it seemed like games like The Veilguard were the future of RPGs.
Or, more accurately, that everything wasbecomingan RPG.
The result was that as action games became more RPG-like, RPGs became more like action games.
They met in the middle.
God of War began its life as a stylish action game, Final Fantasy began as a turn-based RPG.
All four are games that go deep on mechanics and ask a lot of their players.
These elements give these games staying power, and staying power is, increasingly, what game developers need.
Henry and Hans are giving off some real fruity vibes in the upcoming RPG.