Throughout this chapter, your objective will be to escape.
Here’s where you’ve got the option to find all the Geisha statues in Little Nightmares.
However, there will be many puzzles that can be quite tricky to solve without dying.
There are20 lanternsthroughout the game.
Collect all of them, and you will unlock theLight Up Your Lifeachievement.
Head through the tunnel and go up the flight of stairs.
Smashing all ten of these statues will give you theRascal achievement.
If you jump on the bed long enoughbefore going through the hole, you will unlock theHighly Sprung achievement.
It might take a few tries but keep at it until the notification for the achievement pops up.
13 Nomescan be found throughout the game.
Hug all 13, and you will unlock theLittle Lost Things achievement.
Go back the way you came andclimb up the front of the refrigerator.
Climb onto the box in the middle of the room andjump and grab the switchto initiate the next door.
In the next room,you will fall through the floor after walking a few paces.
Do not panic as this is part of the storyline.
You will end up in a dark room.Quickly put your lighter on and move forward.
The room isfilled with slugs, and they will make a run at attack you.
Get to the dooras quickly as possible before pushing it to escape.
There will be alever/wheelthat needs to be turned on the other side.
Try toslide underneath the dooras it is closing if you feel you will not make it in time.
Above you, you will catch yourfirst glimpse of the Janitor, but it will not see you.
Once the Janitor disappears, you will be able toclimb the rope and enter the next room.
You will findanother lantern in the back corner of this roomthat you will need to light.
Enter the next room and wrap up the door behind you.You will see a switch next to the door.
Jump and grab the switch to pull it down, andthis will shut off all the electricity.
When you’re about two inches tall, all the enemies in Little Nightmares are pretty difficult.
Be carefulnot to get caught in the light as this will kill your character.
Climb up and light the lantern.
After this,climb to the top of the cages and walk across them to your right.
Once you drop-down,follow the Nome into the tunnel.
You will findanother lanternin this room as well asanother Nomeyou can hug.
Go back the way you cameand climb up the cages again.
Break the statuebefore going back the way you came.
Enter the next room.
Quicklyclimb the cages in the next room and follow the bookshelvesto get to the hole in the wall.
Moving to the back of the room will activate the sequence that will get Sixfood.
Go andgrab itand your character will then eat it.
You will enter a room witha noose hanging from the ceiling.
Continue walking through the shower area until you emerge ina large room filled with cages.
Walk along the platform to thecage closest to the electric gate and climb it.
Moving to the back, climb the cages until you reach the top.
Once there,you will spot another lantern.
Light itbeforejumping to the swinging cage.Climb the chain until you reach the next platform.
Pull this to bring the swinging cage up.
Now,pull the lever and this should bring the cage closer.
Be quick in your actions as youpush the leverback beforerunning and jumping onto the moving cage.
Ride the cage to the other side andwait for it to stop moving.
Climb the chain and jump to the next platform.
It’s time to end Geisha.
How To Complete The Nome Puzzle Sequence
In the next room,you will encounter another switch.
Go to the office drawer on the left of the room andpull the bottom one out all the way.
Climb it andpull the second drawer out halfway.
Go through the gate to your left andlight the lantern in the far-left corner of the room.
Behind it,fire up the cage and a Nome should run out.
Go back through the gate andpush the box with the rope attached into the hole.
The noose you previously encountered should come up.
Jump and grab the noose,making sure to hold on until you reach the bottom.
Go through the shower area againwith your lighter turned on.
The shower willnow have slugs on the floor and falling from the ceiling.
Tread carefully before crossing the platform andmaking your way through the gate.
How To Do The Motion Light Puzzle And Prison Escape
You will walk intoanother motion-detecting light puzzle.
Be sure toavoid the lightby hiding behind the obstacles to sneak across.
Or going to the back of the room and walking along the room to bypass it completely.
What Are The Level One Achievements?
In this chapter, you should havelit eight lanterns, broken two Geisha statues, and hugged three Nomes.
Furthermore, you should have unlocked theHighly Sprung achievement.