The idea behind a live-service game is that it’s constantly evolving.

Unfortunately for PlayStation’s Concord, it’s taken its place here.

RIP to all of them.

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But that’s what sadly happened to Concord.

The servers officially shut down on September 6, 2024, just 14 days after launch.

The main issues were the timing and pricing.

MapleStory, RuneScape, and Tibia for Longest Live-Service Game Lifespans

Expectedly, there were many developers keen to capitalize on the wave.

This genre can sometimes be tough to grasp and get into.

This list has you covered if you are looking to get your feet wet in the action.

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One of those titles was Radical Heights, released by Boss Key Productions, who previously produced Lawbreakers.

Radical Heights was a gigantic flop.

Then, the trailerswere accused of copying shots from other games.

Live-Service Games That Shut Down Quickly New Feature Image Wtih Captain America and Iron Man From Marvel’s Avengers, The Main Cast Of Concord, And The Main Art For BioWare’s Anthem.

The ‘Early Access’ launch turned out to be even more disastrous than anyone could’ve anticipated.

IGN scored the game a one out of ten, and the gameplay was indeed a shockingly awful display.

Out came the refunds, and the game itself officially shut down in a little over a month.

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That led to it quickly pivoting to the beta phase just one month after its launch.

Even though it was around longer than some, it’s still a pretty abrupt shutdown.

You’d be surprised how long these live-service games have been running.

Live-Service Games

That is the pitfall that developer PlatinumGames tumbled into with Babylon’s Fall.

Despite being known for games like Nier: Automata and Vanquish, they decided to test the live-service waters.

Tragically,Babylon’s Fall fell hardboth commercially and critically.

Anthem

As such, other newer IPs tried to compete in this hyper-competitive market.

While generally well-received, the game was unsuccessful in attracting an ample player base.

To reach a broader audience, Smilegate teamed with Xbox Game Studios and Remedy for CrossfireX.

Marvel’s Avengers

That doesn’t apply to Xaviant’s The Culling, a lesson in greed in gaming.

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The result was Paragon being left in the dust and never capitalizing on its vast potential.

If Anthem accomplished anything, it showed BioWarethat the live-service world isn’t for them.