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Oozes have been around since the early days ofMagic: The Gathering.
Thankfully, there’s support for these decks outside of normal creature cards.
So put on your lab coat and rubber gloves, because it’s time to start brewing with Ooze.
What Is Slime Against Humanity?
Slime Against Humanity is a green sorcery that costs two generic and one green mana.
Slurrk, All-Ingesting may be an even better option as your commander.
Sanctum of Eternity by Daniel Ljunggren
Plus, it has the handy partner ability, whichallows you to pick a second commander for support.
However,they tend to have poor synergy with the rest of the deck, and none are recommended.
Worse, it cannot be used as an instant to evade removal.
Vannifar, Evolved Enigma isn’t much better.
And her second ability won’t target any of your Oozes.
Therefore,Experiment Krajj will mostly be limited to copying abilities from your opponents.
Sanctum of Eternity by Daniel Ljunggren
It does provide +1/+1 counters, but there are better options to buff up your creatures.
This ability is powerful enough to consider using Umori as a companion rather than a commander.
It’s time to decide on a leader.
Who will you choose?
Including both means that you’re more likely to get the effect early when you need it.
A strong option for mono-green decks is Archdruid’s Charm.
A high value card to include is Chrome Mox.
Removal
Green is known for destroying artifacts and enchantments with spells like Naturalize and Wilt.
Spells such as Duel for Dominance buff your creatures before they fight an opponent’s creature.
Aeve Progenitor Ooze by Andrew Mar
Boxing Ring is a good option if your normal group uses a lot of tokens.
Don’t neglect creatures that will both buff your Slime Against Humanity casts and act as removal!
Blue and Black offer strong alternatives, including board wipes like Cyclonic Rift and In Garruk’s Wake.
Both also include several smaller, targetted removal spells, such as Boomerang and Murder effects.
This allows you toturn the inevitable loss of a creature into a big card advantage!
Black and green provide several more draw options.
Blue, meanwhile, has a lot of hard draw options, most notabley Treasure Cruise.
Spellweaver Helix allows you to imprint two sorceries, so thatwhenever you cast one you might copy the other.
Imagine if every time you made a new Ooze you got a free cast of In Garruk’s Wake.
And since the effects stack, attempt to get as many as possible on the field at once!
Experiment One is a great early card which will keep growing along with the rest of your Oozes.
Meanwhile, Biowaste Blob and Biogenic Ooze will keep your Oozes growing turn after turn.