Standard only allows cards from the premiere sets from the last three years.
Azorius Controlis one of the biggest losers.
The loss ofThe Wandering EmperorandMemory Delugehurt the deck significantly.
TheWorldsoul Rampdeck is losing all theNew Capenna fetchlandsthat gain one life and put a basic on the battlefield.
While more control-esque builds may be playable, the build utilizing Legends is a thing of the past.
The other biggest loser of rotation isDomain Ramp.
Itplays a suite of removal spellsto help keep the battlefield clear of any threats that are hindering your progress.
However,Bramble Familiarcan slot in for a nice replacement, giving you a mana dork.
Gruul (red/green) Surprise is great once it gets going.
It does pair great against midrange decks, though.
As such, Toxic is better reverting to a two-color deck.
The Toxic core isn’t losing anything since Phyrexia: All Will Be One is still in Standard.
The Selesnya (white/green) version plays an aggro game plan.
Itdoes need that first poison counteron your opponent before the proliferation plan starts working.
The creaturesBlightbelly RatandVoidwing Hybridboth help to give poison counters thanks to having toxic one.
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This is accomplished withTough CookieandZoetic Glyph.
It’s a very low-to-the-ground deck, capable of running away with the game with the right opening.
Simic Cookie is very resilient, withlow casting costs and Map token generationto give you constant card advantage.
It’s supplemented byCase of the Stashed Skeletonto get another Skeleton token while turning into a tutor later.
The deck is about buffing up a creature so thatPicnic Ruinergains double strike.
This means if it connects for damage, it essentially deals double damage.
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