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InMagic: The Gathering, there’s no more important card throw in than lands.
Turn that creative energy into something that’ll win your next Commander game.
Modern Horizon 3’s Tricky Terrain Commander deck aims to change that.
All you better do is open their eyes with a few tricks.
The more of these types of lands you have, the better.
Omo, Queen of Vesuvaplaces ‘everything’ counters on both lands and creatures.
Omo, Queen of Vesuva by Alex Brock
AsOmo places more everything counters on your lands, yourlands get better and better.
Or, your Glimmerpost sees more Locuses and causes you to gain more life.
You’ll want toplay Tricky Terrain more defensivelythan the other Commander decks from Modern Horizons 3.
Omo, Queen of Vesuva by Alex Brock
The other two areUro, Titan of Nature’s WrathandTatyova, Benthic Druid.
It’s highly recommended tostick with Omo as Tricky Terrain’s commander.
Tricky Terrain Commander Deck Analysis
Tricky Terrain is a solid deck out of the box.
In fact,almost half of Tricky Terrain’s deck is either land or an artifact that produces mana.
Some even tutor specific lands to reliably execute Tricky Terrain’s game plan.
Likewise, there aresome lands and creatures that would be very helpfulto Tricky Terrain and couldreplace some underperforming cards.
Desert Warfare by Alexandre Honore
We’ll discuss those in the next section.
Modern Horizons sets have a great Limited track record.
Will the third outing keep up?
Aven Courier
Omo could use some help getting those tokens on every land you play.
Throw this in with Cloudpost and the Urzatron for even more mana in the bank.
The perfect monster for Tricky Terrain.
Wonderscape Sage by Daneen Wilkerson
Now that’s flexibility!
And with four toughness, Course of Kruphix is an excellent defensive creature.
Multani, Yavimaya’s Avatar
You’re going to have a lot of lands.
Multani loves lands, whether they’re in play or in your graveyard.
Return a few to your hand and you could even resurrect Multani.
She can also turn a land into a deadly threat and create an indestructible army of Forests, too.
Animist’s Awakening by Chris Rahn
Omenpath Journey
Omenpath Journey tutors five lands and puts them into play over the course of five turns.
A fantastic card for Tricky Terrain, ensuring you get every land you want.
Sunken Citadel
Tricky Terrain has a lot of land-activated abilities, so Sunken Citadel helps out a lot.
It’s also a Cave, which would be great to search out with Cosmium Confluence.