Cities and their surrounding Regions are the backbone of your economy inMillennia.

Building strong cities is the surest way to success.

These classic 4x games saw you explore, expand, exploit, and exterminate.

a building under construction in the age of iron artwork for millennia

Which one did you dominate in?

By default, each Region can support one Town, buttechnologies like Infrastructurecan raise this limit.

Productionis used to construct Buildings, train Units, or complete Projects in the Capital.

4x classic games

Townsare constructed using a Culture Bonus, and can be placed within or just outside their Region’s borders.

Increasing a Town’s level also increases the total Regional Level, which determines the Region’s maximum Population.

A Region’s Population cap is equal toits Regional Level multiplied by five.

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A Region’s borders expand as it producesInfluence.

Meeting a Need by more than double the required amount has no additional effect.

Some Needs have additional effects.

the player imports coal from a foreign power in millennia

Pops convert slowly over time,favoring their official State Religionand any faiths followed by neighboring Regions.

However, Religious Populations generate Culture, so fostering their devotion is always beneficial!

Clay, Bricks, and Concrete are the best sources of Improvement Points.

A green battle map of allied and enemy forces in Total War: Rome Remastered, and a bustling settlement surrounded by stone walls in Farthest Frontier.

For example, a Farm generatesWheat, which becomes three Food if it isn’t used for anything else.

An Oven, in turn, turns the Flour intoBread, which is worth a whopping ten Food.

A Region with Stores canexport its extra Goodsto another Integrated Region that you control.

Triple-A Games

Unlike imports,exporting to a friendly city transfers the exported Goodrather than making a copy.

Integrating too many Regions too quickly can cause your Culture production to stagnate.

Every Region also generates more Unrest for every other Region that you’ve Integrated.

Millennia

Every Vassal has aProsperity Ratingthat determines how much tribute they provide.

TheKingdomandFeudal MonarchyGovernments have ways of boosting Prosperity or spending it for one-time gains.

Any Government pop in can use theCultural ExportsArt Domain Ability to increase the Prosperity of a Vassal.

It’s up to you how many of your Regions should be Integrated and how many should remain Vassals.

If you’re looking for the best 4X games on Steam, you’ve come to the right place.