Im hunting an Alpha Doshaguma, Wilds new bear-like monster youll encounter early on.
Monster Hunter Wilds director Yuya Tokuda gives his opinions on a 15th weapon key in.
Unfortunately, the monster chooses that exact moment to make its move.
As the Doshaguma stumbles back, I see my opening.
I lift my sword and jam it into the Doshagumas open wound.
The creature lets out an ear-piercing death wail and collapses, once and for all.
All of that happened in seven seconds.
Imagine what the other 59 hours, 59 minutes, and 53 seconds have been like.
Thats not to downplay the additions.
Rather, Wilds aims, and often succeeds, at presenting itself as a living, breathing world.
For better or worse, Wilds is the most welcoming and approachable Monster Hunter has ever been.
This is an improvement to be sure, but not Wilds biggest one.
The maps themselves are a lot bigger and have more dynamic features.
The Crimson Forest is the standout biome, being the largest and featuring the most profound climate variance.
In Wilds, you never have to stop moving.
The Seikret runs over and scoops you up before you get punished.
Ran out of consumables?
The Seikret has an extra stash of whatever you need in that exact moment.
Brought the wrong gear to the hunt?
Swap it out for a different one on your Seikret.
Per PSNProfiles, Monster Hunter World had a 4.62% Platinum rate.
In the past you were punished for going into a hunt unprepared, but thats not the case anymore.
If it becomes any easier it will lose something essential that makes the hunting experience rewarding.
Some may feel like weve reached that point already.
Is Less More?
The entire time Ive been playing Monster Hunter Wilds, Ive been on the lookout for missing features.
But when something incredible is happening every seven seconds, whats a little mindlessness anyway?
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