The weapon is practically hitscan, which means there is no bullet drop.
The War Hammer is a two-handed, heavy damage weapon in New World, but it’s very slow.
Here’s everything you better know to make the best build.
Here’s our rundown of the best Musket builds in New World.
Sharpshooter is known for theSharpshooter’s Stanceability, and Trapper is known for theTrapsability.
The former focuses on damage output, while the latter is focused on crowd control.
We’ll be looking atthree buildsthat take full advantage of both playstyles.
Take advantage of bags, houses, and more to increase your storage capacity in New World.
Musket And Rapier Build
The Musket and Rapier are an iconic duo in the New World meta.
You’ll havegreat mobility,DoT damage, and candamage targets from any distance.
Let’s dig into the various skills and passives you’ll be using to dominate your opponents.
You open a ranged engagement with aShooter’s Stance,place a Trap, andthen hit a Powder Burn.
In general, you should pick up Active skills first, then prioritize the passives based on your playstyle.
You could also opt for Fleche instead of Tondo.
This is why we also recommend trying out Fleche instead of Tondo for that extra defensive mobility.
Best Attributes And Gear
The Musket and Rapier’s damage both scale withDexterity.
At this point, you have the option to scale intoConstitutionfor more health orIntelligencefor more damage.
As for armor,light armoris necessary for mobility.
Salt is required to cook a bunch of high tier foods in New World.
Here’s where to find it.
Musket And Fire Staff Build
Dominate opponents from range with the Musket and Fire Staff combo.
Thanks to gems, you’ll be able tofocus mostly on Intelligenceto scale the damage of both weapons.
Sticky Bomb
This setup isfocused on debuffs and crowd control.
We’ll be using three skills:Traps,Powder Burn, andSticky Bomb.
You’ll want tostart every engagement by placing a Trap.
You also have a fairlyhigh critical chancewith your fire spells and have incredible mana sustain.
You’ll be usingPillar of Fire, Fireball, and Burn Outas your main skills.
Intelligencewill scale your Fire Staff damage and give a small boost to your Musket damage.
For armor,lightis a good option since you’ll be far away from harm and have excellent mobility.
As for perks,focus on getting a Fire Staff with critical statsand armor that reduces your ability cooldowns.
Any perks that enhance your abilities are good too.
Gems are essential to refining your build in New World.
But what if you pair that beast of a weapon with a good ranged weapon like the Musket?
Rush into the fray with your Hatchet, or stay back and land multiple headshots to thin the herd.
This setup allows you to deal someabsurd damage from a distance, rooting targets before landing five quick headshots.
You’ll needShooter’s Stance, Powder Burn, and Traps.
Youopen a ranged engagement with a Shooter’s Stance,place a Trap, and thenhit a Powder Burn.
In general, you should pick up Active skills first, then prioritize the passives based on your playstyle.
You’ll want to focus onStrength and Dexterityfor this build.
The Hatchet scales from both, causing it to deal some absurd damage when you reach endgame.
If you find yourself in melee combat more than ranged, go for more Strength.
Otherwise, go for Dexterity first.
For armor, we recommendmediumsince it strikes a good balance between damage and defense.
As for gear, you’ll wantanything that increases your Strength and/or Dexterity.
Perks that enhance your abilities or cooldowns are always welcome.