The world ofOnce Humanis a post-apocalyptic wasteland polluted by Stardust.

Gain the advantage in combat, crafting, and collecting using Deviations in Once Human!

As a meta-human, you have the ability to secure Deviants and use their abilities to your advantage.

The Atomic Snail Deviant in Once Human.

Combat Deviants will provide support in battle when summoned.

Territory Deviants will help you manage your base.

Gadget Deviants will produce items for crafting, and one such Deviant is theAtomic Snail.

Various Deviations inside Isolated Securement Units in Once Human.

These crates can be obtained as a reward at the end of asuccessful Prime War.

The Prime War has two win conditions:defeat the boss and protect the Staroid Resonator.

you might gain points bydealing damage, providing support, and bydefending the Staroid Resonator with fences.

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This will count as points in support in the Prime War.

you could alsobuild defenses below the boss so that it can get destroyed.

The amount of damage taken by your builds will count as points for you in the Prime War.

Multiple Digby Boys in Once Human.

Just be careful not to spam this too much asit will cause more lag.

Over time, it will regain energy.

it’s possible for you to alsouse its Mood to convert its happiness to Deviant Power.

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choose the ‘Refill’ buttonnext to ‘Deviant Power’ to convert Mood points to Deviant Power points.

For it to restore both Mood and Deviant Power faster, you canmeet its Securement Environment conditions.

This can be seen in the lower-left corner when you initiate the Isolated Securement Facility menu.

Once Human

Both just have to be planted, andthey don’t need to be fully maturedfor them to count.

How To Use The Atomic Snail Deviant

Over time, the Atomic Snail Deviantproduces Tunneling Fluid.

This is a crafting material that can be used tocraft Aero Leap elixirs.

The Whim grants you theability to dash in the airafter you jump, and itlasts for 7200 seconds.

Trade or sell your extra Deviants in Once Human!