Once Humanbreaks the mold of traditional progression with its seasonal structure.

Unlike many MMOs, Once Human offers a cyclical experience through Seasonal Scenarios.

Here’s how to do that, with its limitations.

A photo of Once Human showcasing different worlds inside different bubbles.

Let’s dive in.

What Are Seasons?

In Once Human, Seasons are an experience in the game.

Once Human Base With Beginner Building Pieces

What Is Carried Over?

While yourcharacter levelandexploration progress resetwith each new Season, most of your valuable in-game possessions are carried over.

Gear Blueprints

These includeblueprintsforweapons,armor, andother gear.

A screenshot showing Season Info in Once Human.

Blueprint Fragments

These fragments can be used toupgrade the qualityof yourgear blueprints.

Weapon Accessories

Theseattachments for your weaponswill carry over to the new season.

Mods

Modificationsfor yourweaponsandgearwill be available for use in the new season.

The Player Character, a female looking at the screen In white Starter Gear with tubes attached to her In Once Human.

Cosmetics

This includesexpressions,poses,namecards, and more forcustomizing your character.

House Blueprints

These blueprints allow you toquickly rebuild your base layoutin the new season.

Friend List

Yourexisting friend listwill remain intact.

Live-Service Games

How Long Does A Season Last?

What Are Season Goals?

Season Goals are often tied to the story or theme of the scenario.

Once Human

Access this in the top-right of the Season Goals page.

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