You’ve got questions, we’ve got (the) answer - literally.
Come into this with your heaviest hitters and take out Erebus!
You’ll also need tohead into the Velvet Roomto make any final preparations for Aigis' Personas.
Strong physical damage, access to multiple types of physical damage as well as Ice and Wind magic.
Orgia Mode, which tracks Erebus' affinities and deals the strongest hits possible with its current weaknesses.
Using Charging Blitz, since Erebus is technically one Shadow and will take the severe damage as one.
Using Orgia Mode puts Metis out of commission for one turn following the three-turn attack duration.
Matarukaja can boost the whole team’s attack for three turns.
Insta-Heal immediately heals any status ailments for Metis on her following turn.
Akihiko
Powerful physical damage, especially when using his strongest weapons to bolster his already good strength stat.
Innately weak to Ice magic, which Erebus can exploit for extra turns.
Diarahan, if you kept it on him, to act as an impromptu healer if need be.
Matarunda, to lower Erebus' attack for three turns.
If he’s awoken toall his personality characteristics, Masukukaja will be extra effective!
Junpei
Powerful physical damage regardless of weaponry, and innate access to every pop in of physical damage.
Innately weak to Wind magic, which Erebus can exploit for extra turns.
His Theurgy charges when he lands critical hits, which he’ll do more oftenwith his combat characteristics active.
Matarukaja, to boost the party’s defense for three turns.
High Counter for a chance to bounce attacks back at Erebus.
Innate access to Fire magic when Erebus becomes susceptible to it every few turns.
Eat your veggies, peas!
Wind
Light
Dark
Almi.
Maragidyne
Heavy Fire damage to all foes.
Bufudyne
Heavy Ice damage to one foe, with a chance to inflict Freeze.
Mabufudyne
Heavy Ice damage to all foes, with a chance to inflict Freeze.
Ziodyne
Heavy Electric damage to one foe, with a chance to inflict Shock.
Maziodyne
Heavy Electric damage to all foes, with a chance to inflict Shock.
Garudyne
Heavy Wind damage to one foe.
Magarudyne
Heavy Wind damage to all foes.
Mahamaon
Chance to insta-kill all foes with Light magic.
Mamudoon
Chance to insta-kill all foes with Dark magic.
Deathbound
Heavy Slash damage to all foes.
Akasha Arts
Heavy Strike damage to all foes that lands 12 times.
Myriad Arrows
Medium Pierce damage to all foes that lands 13 times.
Status Ailment Moves
Poison Mist
Chance to poison all foes.
Virus Breath
Deals general damage to all foes.
Evil Smile
Chance to inflict Fear to all foes.
Support Skills
Concentrate
The next magic attack deals double damage.
Charge
The next physical attack deals double damage.
Masukunda
Decreases all foe’s accuracy and evasion for three turns.
Matarunda
Decrease all foe’s attack for three turns.
Special Moves
Dark Embrace
Begins charging Primal Darkness, which takes three turns.
Primal Darkness
Massive Almighty damage to all foes.
It’s important to note thatErebus also has a wealth of passive skillsto bolster its already impressive stats.
Because of this, you’ll all but need tohave access to status ailment-curing items or spells.
While it’s tempting,avoid using your Theurgy moves immediatelywhen the battle begins.
Guarding may be the difference between surviving the onslaught and being knocked out.
Finally, Erebus loves messing with everyone’s stats, both its own and your teams.
Hopefully you’ve brought a few Homonculi to prevent teammates from being one-hit KO’ed.
Akihiko has his use during the physical damage portion, but Junpei and Metis shine during both.
When Erebus is in itsDowned Form, however, it takes increased damage from most elemental magic.
As such,use your heaviest magic damage on the Downed Formto output the highest amount of damage.
There are more than four dozen trophies in P3R, so get ready to get fighting.