It also gives you permanent buffs, like trade privileges and psycasts.
We go over Expectations and Elite Expectations in Rimworld.
Tribute Collectors are one of the most consistent ways to gain honour without relying on uncertain quest rewards.
Here’s how to make the most of them and escape the yeoman grind.
it’s possible for you to check colony wealth in the history tab.
They’ll also take into consideration events that restrict visitors from arriving.
If you’re hostile with the empire, you canmake peace by sending gifts.
A drop pod full of silver can buy an end to most hostilities.
Tribute collectors will arrive about once every 30 days.
Paying Tribute In Gold
Gold is the more flexible resource for paying tribute.
Method
Advantage
Disadvantage
Buying from traders
Almost all traders will carry some amount of gold.
You’ll need to refocus your economy around producing trade goods.
Drilling
Deep drilling with a ground-penetrating scannercan give you nodes containing up to 900 gold at once.
Nodes aren’t guaranteed to contain gold, anddrilling can summon hostile insectoids.
Mineral Scanner
The long-range mineral scannermakes it possible to get large windfalls of gold.
The low carry weight makes it more viable than other uses of the long ranger scanner.
This requires you tosend caravans across the world map, splitting your population and inviting raiders to attack.
Loot
Ancient dangers, hostile raiders and Anomalous flesh caverns can all reward gold loot.
These require you to fight for your gold, risking the lives of your colonists.
Stockpiling large amounts of gold can increase the strength of enemy raids.
The storyteller AI willscale threats to the estimated wealth of your colony, including loose gold in your warehouse.
Keeping large numbers of prisoners can present challenges.
They need food, shelter, medical attention andwardens ready to stop any escape attempts.
Some will die instead of being recaptured.
Mechanoid Wardens
Using tamed mechanoids to tend wounds and deliver food to prisoners saves time for your colonists.
Placing your charging stations outside the prison ensures you’ll always have combat-capable mechs during prison breaks.
You’ll need to invest in mechanoids and find a way to dispose of pollution.
Ideologies that permit slavery also canignore the mood penalty for selling slaves.
This requires a rather drastic investment towards a specific gameplay style.
Use Cryptosleep Pods
Prisoners in cryptosleep don’t need food and can’t escape.
Cryptosleep can only be accessed in the end-game or bybreaking into Ancient Dangers.
Surgery
The only requirement the empire has of slaves is that they’re able to walk.
This comes with severe mood penalties if your ideology doesn’t permit organ harvesting.
Injure Prisoners
Bloodfeeding sanguophages, subcore soft-scanners and Chronophagy Rituals can keep your prisoners injured, ill or comatose.
TheChronophagy ritual can accidentally kill a prisoner, causing large mood penalties.
If the game considers you responsible for this happening, the empire will turn hostile.
We recommendnot attempting these techniques in commitment modeuntil you are confident in pulling them off.
The empire soldiers will defend themselves against hostiles, and you won’t be held accountable.
you’re free to’t control when or from where hostiles will come from.
You’ll take apenalty to faction relations for each death, but less than the cost of the gold.
Cause Social Fights
Social fights can occur between the tribute collector and their guard.
Creating an environment that depletes their mood increases this chance.
you might’t guarantee that the tribute collector will be the one targeted by a social fight.
Hotboxing
Environmental events such as heat waves and cold snaps can knock out particularly sensitive pawns.
You canmanipulate the tribute caravan to pass through a heated room, causing them to faint.
This method is closer to an exploit and may break immersion for some players.
It is also possible for the tribute collector to die by themselves.
The empire won’t blame you if they have afatal heart attack.
These events can even make a well prepared colony struggle to survive.