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Bioferrite is the fun new material introduced inRimworld’s Anomaly DLC.
Almost everything is made of it, spread across new monsters, powerful weapons, and exotic technologies.
Gathering the exotic resource can be a challenge until you have a handle on the DLCs new mechanics
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Heal your pawns with this useful tool.
What Is Bioferrite Used For
Bioferrite is made from Latin and Greek words.
New Weapons
Ferrite
The anomaly research Bioferrite Weaponry allows you to construct the new weaponsat a Bioferrite Shaper.
Psychic Rituals
Psychic
The newPsychic Ritual Spothas a lot of uses, many of which consume bioferrite.
The Chronophagy ritual allows a pawn to steal the youthof another, often killing them in the process.
Psycaster Equipment
Selectingbioferrite as the crafting material for apparelproduces equipment to improve psychic powers.
Old Weapons
Selectingbioferrite as the crafting material for melee weaponsgives a quality level on par with plasteel.
Bladed weapons made from bioferrite havestrong armour penetration, and are more renewable than plasteel.
Prisons
Bioferrite floor plating is unlocked with thebioferrite shaping technology.
Bioferrite floor platesincrease containment strength,reducing the escape risk of captive entities.
Power
The bioferrite generator technology allows you to build a 4,000 Watt power plant using bioferrite.
The sanity damage from the active bioferrite plant can be circumvented byusing lifter mechanoids to resupply it.
Terraforming
Thebioferrite heater raises the temperature of an entire regionby ten degrees.
The heater can be usedsparingly to negate cold snapsor extend growing seasons into autumn.
All these myriad uses add up to being rather expensive.
Where To Get Bioferrite
Bioferrite isunlocked with the Anomalous research Bioferrite Harvesting.
once you nail the Bioferrite Harvesting research, you canbuild a Harvester.
This requires a live anomalous entity to leech the material from.
Build aprison room containing a Holding Spotand a Bioferrite Harvester.
The early game entities that are easiest tocapture are Sightstealers and Shamblers.
They’ll also provide you with basic research to get access to more technologies that use bioferrite.
To collect more you better progress further,expanding your prison to contain more and stronger entities.
Bioferrite production scales from two factors.
The first is thesize of the creature.
Big entities like Devourers and Nociospheres produce large amounts.
The other factor is calledbioferrite density.
They give a healthy four units per day but are also among the hardest to contain.
A high-throughput bioferrite farm can go in two directions.
Large-Scale Bioferrite Farming
This approach centers aroundcapturing and harvesting weak entities in large numbers.
The Toughspike is a good middle ground, giving more bioferrite than Shamblers but not posing any significant risk.
The downside is thistakes a lot of space and construction materials.
You’ll need a large base withthe prison towards the middle so sappers don’t dig into your prison.
High-Density Bioferrite Farming
The opposite approach is togo for high-value targets.
These require strong containment cells, potentially needing you to invest some of your bioferrite into floor plating.
Unlike the low-density farm, you don’t need to reinvest your bioferrite into rituals to summon more creatures.
Higher-level creaturescan be captured as they appear naturally or summoned forfree with the Void Provocation ritual.
Treat it as a special windfall rather than a regular source of bioferrite.
Injured entities will have their escape chance reduced.