Weapon evolutions in Rogue: Genesia are a complex process.

This guide will cover how to unlock the evolutions and the full list of unique options.

How To Evolve Weapons

Most evolved weapons have to be unlocked similar to normal soul-cards.

A player in Rogue: Genesia fires the arcane beam alongside a cloud of missiles from the magic wand and chain lightning.

Almost all evolutions are tied to anachievement for limit-breaking the component weapon.

This meansusing meditation events or a blacksmith shopto push a weapon one level above its normal limit.

Using a rarity reroll on an evolved weapon produced heroic cards in testing.

Death Must Die, Deep Rock Galactic Survivor and Soulstone Survivors.

All three ingredients are weapons.

Balista

Crossbow, Throwing Knife

Limit break the Crossbow.

Both ingredients are weapons.

The player in Rogue Genesia uses a limit break to level an item beyond its normal limit.

Applies a debuff on moving thatrequires you to change your playstyle.

Arcanist’s Staff

Shaman Staff, Magic Wand

None.

Buffs all other weaponswith a magic tag.

A player evolves the magic wisp into a void wisp in Rogue Genesia.

Artificer’s Katana

Katana, Fire Spirit

Limit break the Katana.

Fuuma Shuriken

Shuriken, Kunai

Interdimensional Rose

Thorn, Rift

Teleport a cactus using the rift card.

Dealsdamage as a fraction of enemy HP.

The crafting tree for the Corrupted Shaman Staff in Rogue Genesia.

Singularity Gland

Worm Gland, Void Spirit

Limit break the Worm Gland.

The black holesrestrict enemy movement.

Sola’s Lance

Spear, Light Spirit

Limit break the Spear.

Zelda in Swordfighter Form holding up a sword with Vampire Survivors gameplay in the background.

Staff Of Storms

Thunder Staff, Thunder Spirit

Limit break the Thunder Staff.

The Thunder Spiritweapon modification doesn’t have to remain equippedto the Staff of Storms.

Sun Sword

Crystal Sword, Cleaver, Fire Spirit, Light Spirit

Limit break the Crystal Sword.

Indie Games

Givesbonus experience from slain enemies.

Thunder Vial

Explosive Vial, Thunder Staff

Limit break the Explosive Vial.

Void Wisp

Magic Wisp, Void Spirit.

Limit break the Magic Wisp.

Removes the projectile limitationfrom the base weapon.

Arcanic Lance

Pike, Light Spirit, Arcane Beam

Limit break the Pike.

Dealsbonus damage against elites.

Silph’s Blade

Wind’s Blade, Katana

Limit break the Wind’s Blade.

Explosive Bow

Explosive Vial, Bow

Limit break the Bow.

Jaald’s Amulet

Death Aura, Fire Ring

Limit break the Death Aura.

Death Scythe

Cleaver, Swordrang, Divine Smite

Limit break the Swordrang.

Divine Smite is asynergy of two items: Absolute Focus and Analysis.

Most summoner evolutions require biome-specific items, encouraging you to take a specific path for the ingredients.

Gigantification only dropsin the Behemoth Graveyard.

Necromancer Staff

Weightless Crystal, Red Skull, Necrotic Bone

Limit break the Weightless Crystal.

Corrupted Shaman Staff

Goblin’s Hand, Goblin’s Ear, Fairy in a Bottle.

Limit break the Goblin’s Hand.

Fairy in a Bottle is onlyfound in the dawn forest.

Zelda' solo adventure has “bullet heaven” combat.